Eternal Fighter Zero/Doppel Nanase: Difference between revisions
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=== Specials === | === Specials === | ||
====== <font style="visibility:hidden" size="0">236*</font> ====== | |||
{{MoveData | |||
|image=Doppel623a.png | |||
|caption=623A | |||
|image2=Doppel623b.png | |||
|caption2=623B | |||
|name=Maiden Typhoon | |||
|input=623* | |||
|data= | |||
{{AttackData-EFZ | |||
|version=A | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Doppel transforms into a fire tornado with a disembodied head and travels a short distance towards the opponent.. This move has low invincibility. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=B | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Same as the A version, except she travels further and has high invincibility instead. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=C | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Same as the A version, except Doppel doesn't travel and she has full invincibility. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">623*</font> ====== | |||
| | {{MoveData | ||
| | |image=Doppel214a.png | ||
|caption=214A | |||
|image2=Doppel214c.png | |||
|caption2=214C | |||
|name=Maiden Fire | |||
|input=214* | |||
|data= | |||
{{AttackData-EFZ | |||
|version=A | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Doppel pours spicy kimchi into her mouth and uses this to breath fire. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=B | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Same as the A version, except it has a longer startup and a longer duration. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=C | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=3F longer startup than the A version, longer active frames than B version, and a larger flame. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">214*</font> ====== | |||
{{MoveData | |||
*B | |image=Doppel41236a.png | ||
|caption=41236A | |||
| | |image2=Doppel41236b.png | ||
| | |caption2=41236B | ||
| | |image3=Doppel41236c.png | ||
|caption3=41236C | |||
|image4=Doppel41236--214a.png | |||
|caption4=41236*~214A | |||
|image5=Doppel41236--214b.png | |||
|caption5=41236*~214B | |||
|name=Maiden Capture | |||
|input=41236* | |||
|data= | |||
{{AttackData-EFZ | |||
|version=A | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Grabs grounded opponents. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=B | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Grabs an aerial opponent. You will be using this version this most. Almost all corner combos end with this. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=C | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=A more standard command grab. Cannot be combo'd into and you need to be fairly close. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=214A Followup | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=This is the high damage followup to 41236*. This followup and all the super followups can be teched. If the followup uses A, you tech with the C button. If it uses B, you tech with button B. The following is the possible super followup chains. | |||
*214A (Relentless Granite-Breaking Barrage) | |||
* | **214214A (Maiden Finger) | ||
* | |||
**214214B (Falling Maiden) | |||
* | |||
* | |||
*214B (Exploding Inner-Soul Fist) | |||
**214214A (Human Floor-Burning Polisher) | |||
**214214B (Maiden Volcannon) | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=214B Followup | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Doppel throws the opponent up and behind her, allowing her to follow up with regular combos. | |||
}} | |||
}} | |||
=== Eternity Specials === | === Eternity Specials === | ||
====== <font style="visibility:hidden" size="0">236236*</font> ====== | |||
{{MoveData | |||
|image=Doppel236236a.png | |||
|caption= | |||
|image2=Doppel236236c.png | |||
|caption2= | |||
|name=Maiden Finger | |||
|input=236236* | |||
|data= | |||
{{AttackData-EFZ | |||
|version=A | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Doppel rushes forward to grab the opponent. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=B | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Same as the A version, except higher damage. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=C | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Same as the B version, except higher damage. Fully invincible. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">214214*</font> ====== | |||
| | {{MoveData | ||
| | |image=Doppel214214.png | ||
|caption= | |||
|name=Maiden Volcannon | |||
|input=214214* | |||
|data= | |||
{{AttackData-EFZ | |||
| | |version=A | ||
| | |damage= | ||
| | |guard= | ||
|startup= | |||
You will likely use this super the most, as it sets up nicely for 66C corner loops and can be used for a lot of damage midscreen with 662C 214214A loops. | |active= | ||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Doppel causes an eruption of fire to burst from the ground. You will likely use this super the most, as it sets up nicely for 66C corner loops and can be used for a lot of damage midscreen with 662C 214214A loops. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=B | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Same as the A version, except an extra eruption is summoned slightly further from Doppel. | |||
}} | |||
{{AttackData-EFZ | |||
|header=no | |||
|version=C | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Same as the B version, except a third eruption is summoned ever further away. | |||
}} | |||
}} | |||
=== Final Memory === | === Final Memory === | ||
====== <font style="visibility:hidden" size="0">AA6BC</font> ====== | |||
{{MoveData | |||
| | |image=DoppelFM.png | ||
| | |caption= | ||
|name=Maiden Enlightenment | |||
This Final Memory's activation is automatic, and will only activate when it's the final round, Doppel is at 1/6th health and she has super bar level 3. Maiden Enlightenment makes Doppel much more dangerous than normal. While enlightened, Doppel's movement and attack speed increases, and she regenerates SP extremely fast (about 1 SP bar every 5 seconds). | |data= | ||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=This Final Memory's activation is automatic, and will only activate when it's the final round, Doppel is at 1/6th health and she has super bar level 3. Maiden Enlightenment makes Doppel much more dangerous than normal. While enlightened, Doppel's movement and attack speed increases, and she regenerates SP extremely fast (about 1 SP bar every 5 seconds). | |||
}} | |||
}} | |||
== Strategy, Tactics, and Combos == | == Strategy, Tactics, and Combos == |
Revision as of 13:17, 12 February 2019
Introduction
Doppel Nanase (ドッペル七瀬) is a powerful fighter, and specializes in grappling techniques. Punch for punch, she deals more damage than most other characters, but her short range and lack of projectiles means she needs to be close to the opponent to do anything. However, once Doppel Nanase has someone in her hands...
Doppel Nanase is an original creation of Eternal Fighter Zero.
Stage: Park on the Path to School (Night) (通学路の公園(夜))
BGM: A Would-Be Maiden (乙女希望)
Character-Specific Notes
- Doppel is able to air jump once, and air dash/backstep once.
Normal Moves
The notation for the movelists can be found under Notation.
Move | Hits | Damage | Guard | Move Cancel |
Jump Cancel |
IC Cancel |
---|---|---|---|---|---|---|
5A | 1 | 220 | Ground | Yes | Yes | Yes |
2A | 1 | 200 | Low | Yes | Yes | Yes |
j.A | 1 | 220 | High/Air | Yes | Yes | Yes |
66A | 1 | 220 | Ground | Yes | No | Yes |
662A | 1 | 220 | Low | Yes | No | Yes |
5B(c) | 1 | 500 | Ground | Yes | Yes | Yes |
5B(f) | 1 | 500 | Ground | Yes | Hit | Yes |
2B | 1 | 450 | Low | Yes | Yes | Yes |
j.B | 1 | 480 | High/Air | Yes | Yes | Yes |
66B | 1 | 500 | Ground | Yes | No | Yes |
662B | 1 | 450 | Low | Yes | No | Yes |
5C | 1 | 650 | Ground | Yes | No | Yes |
2C | 2 | ≈670 | Ground | Yes | Hit | Yes |
j.C | 1 | 600 | High/Air | Yes | Yes | Yes |
66C | 1 | 700 | Ground | Yes | No | Yes |
662C | 1 | 450 | Ground | Yes | Yes | Yes |
Throw | 2 | 1200 | Throw | No | No | No |
j.Throw | 2 | 1400 | Air Throw | No | No | No |
Maiden Straight | ||||||
6C | 1 | 700 | Ground | Yes | No | Yes |
Standing
5A
5A
|
---|
5B
5B
|
---|
f5B
f5B
|
---|
5C
5C
|
---|
6C
Maiden Straight
6C |
---|
Crouching
2A
2A
|
---|
2B
2B
|
---|
2C
2C
|
---|
Jumping
j5A
j5A
|
---|
j5B
j5B
|
---|
j5C
j5C
|
---|
Dashing
66A
66A
|
---|
66B
66B
|
---|
66C
66C
|
---|
662A
662A
|
---|
662B
662B
|
---|
662C
662C
|
---|
Grabs
Close 6C/4C
Ground Grab
Close 6C/4C |
---|
Close j6C
Air Grab
Close j6C |
---|
Specials
236*
Maiden Typhoon 623* 623A 623A 623B 623B
|
---|
623*
Maiden Fire 214* 214A 214A 214C 214C
|
---|
214*
Maiden Capture 41236* 41236A 41236A 41236B 41236B 41236C 41236C 41236*~214A 41236*~214A 41236*~214B 41236*~214B
|
---|
Eternity Specials
236236*
Maiden Finger
236236* |
---|
214214*
Maiden Volcannon
214214* |
---|
Final Memory
AA6BC
Maiden Enlightenment
|
---|
Strategy, Tactics, and Combos
Combos
Basic combo
Non-IC
Corner :
jC ABB5C 6C 41236B - 2748 damage(rep3-1)
ABB5C6C 41236B 236B 66B 41236B 236B 66C jB jB jC - 3346 damage(rep3-2)
Red-IC
Corner :
ABB5C 6C IC 66C 214214A AB 41236B - 3982 damage(rep3-3)
662C jB 9 jAjC IC jA 5BB 6C 41236B 236B 66B 41236B 236B 66C 214214A AB 41236B - 4576 damage(rep3-4)
jC ABB5C IC 662C AB 41236B - 3900 damage (rep3-7)
Blue-IC
jC ABB5C 6C IC 66C 214214A A5BB6C 41236B 236A 236B 236A - 8689 damage(rep3-5)
ABB5C 623B (2hit) IC AB 66B 66C 5BB6C 41236B 236A 236B 236A - 8122 damage(rep3-6)
jC ABB5C IC 662C 214214A AB 214214A AB 41236B - 6598 damage(rep3-8)
Advanced Combo
Red-IC
6C IC 66C 662A (whiff) 5B 66C 662A (whiff) 5B 66C 214214A AB 41236B - 4644 damage(rep3-9)
Blue-IC
jC ABB5C 6C IC 66C 662A (whiff) 5B 66C 662A (whiff) 5B 66C 662A (whiff) 5B 66C 214214A AB 41236B 236A 236B 236A - 8748 damage(rep4-1)
Replay
Advanced Combo (!!!)
Non-IC
662C->jB->9 jA->jC->5A->B->B->6C->41236B – 3229 damage (rep5-1)
Red-IC
662C->IAD->jB->214214A->66C->662A(whiff)->5B->B ->6C->41236B – 4377 damage (rep5-2)
Blue-IC
Corner:
jC->2A->2B->6C->IC->66C->2A(whiff)->66C->41236C->5B ->66C->662A(whiff)->5B ->66C->662A(whiff)->5B->662C ->214214A->5B->C->41236B – 6900 damage (rep5-3)
662C->IAD->jB->214214A->66C->662A(whiff)->5B->5C-> 6C->IC->66C->662A(whiff) ->5B->66C->662A(whiff)->5B->66C ->662A(whiff)->5B->662C->214214A->5B->C->41236B – 8k+ damage (rep5-4)
Alternative : 662C->IAD->jB->214214A->66C->662A(whiff)->5B->5C ->6C->IC->66C->662A(whiff)->5B->66C->662A(whiff) ->5B ->66C->662A(whiff)->5B->662C->214214A->5B->C ->41236B->236A->236A->236B – 9700 damage ~
662C->IAD->jB->214214A->66C->662A(whiff)->5B->5C ->6C->IC->66C->2A(whiff)->66C->214214A->66C->214214A ->5B->B->6C->41236B – 8670 damage(rep5-5)
Fullscreen :
662C->IAD->jB->214214A->662C->214214A->66C->IC ->66C->41236C->662A(whiff)->5B->66C->662A(whiff) ->5B->66C ->662A(whiff)->5B->662C->214214A->5B->C ->42136B – 8300 damage(rep5-6)
Alternative : 662C->IAD->jB->214214A->662C->214214A->66C->IC-> 66C->41236C->662A(whiff)->5B->66C->662A(whiff)->5B->66C ->662A(whiff)->5B->5B->B->6C->41236B->236A->236B->236A – 9700 damage(rep5-7)
Replay
Win Quotes
Japanese | English |
---|---|
中々のお手前 |
You're not bad. (Doppel is saying one of Kim Kaphwan's quotes, from the Fatal Fury series.) |
世界の何処かで |
Let's meet again, somewhere in the world. (Doppel is saying one of Jin Saotome's quotes, from Marvel vs Capcom 2.) |
一撃必殺の境地は |
I'm still far from being able to perform an "Instant KO". |
敵を侮ったか? |
Did I make light of the foe? |
加減が |
I didn't realize that I had to hold back more than I did and I overdid it... (Doppel is saying one of Kim Kaphwan's quotes, from the Fatal Fury series.) |
(To Mizuka) |
(To Mizuka) |
(To Mio) |
(To Mio) |
(To Rumi) |
(To Rumi) |
(To Mai) |
(To Mai) |
Colors
In-game References
Game References
- Doppel's "Maiden Typhoon" move is based on Jin Saotome's "Saotome Typhoon" move, from Marvel vs Capcom 2.
- Doppel's "Maiden Fire" move is based on Mega Zangief's "Vodka Fire" move, from Marvel vs Capcom.
- Doppel's "Maiden Finger" move is based on Domon Kasshu's "Hyper God Finger" move, from Kidou Butoden G-Gundam.
- Doppel's "Falling Maiden" move is based on Shin Akuma's "Misogi" move, from Capcom vs SNK 2.
- Doppel's "Human Floor-Burning Polisher" move is based on EX Sol Badguy's "Tyrant Rave v.Alpha" move, from the Guilty Gear series.
- Doppel's "Maiden Straight" move is based on Slayer's "Mappa" move, from the Guilty Gear series.
- Doppel's "Maiden Enlightenment" mode is based on Jin Saotome's "Enlightenment" mode, from Marvel vs Capcom 2.
ONE References
- The location in the background is a park that is on the way to the school that the characters of ONE go to.
- The "Kimuchi" ramen that Doppel eats during her "Maiden Fire" move is a reference to the meal that Kouhei ate with the real Rumi on a Christmas date in the game.