Samurai Shodown/Shizumaru Hisame: Difference between revisions
Jump to navigation
Jump to search
(→Air Normals: adding framedata) |
(→Air Normals: fixing framedata values) |
||
Line 499: | Line 499: | ||
|data= | |data= | ||
{{AttackData-SS2019 | {{AttackData-SS2019 | ||
|damage= | |damage=30 | ||
|guard=High | |guard=High | ||
|startup= | |startup=5 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 522: | Line 522: | ||
|data= | |data= | ||
{{AttackData-SS2019 | {{AttackData-SS2019 | ||
|damage= | |damage=100 | ||
|guard=High | |guard=High | ||
|startup= | |startup=13 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 545: | Line 545: | ||
|data= | |data= | ||
{{AttackData-SS2019 | {{AttackData-SS2019 | ||
|damage= | |damage=160 | ||
|guard=High | |guard=High | ||
|startup= | |startup=11,12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 568: | Line 568: | ||
|data= | |data= | ||
{{AttackData-SS2019 | {{AttackData-SS2019 | ||
|damage= | |damage=30 | ||
|guard=High | |guard=High | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= |
Revision as of 07:26, 1 October 2019
Introduction
Umbrella boy refuses to not be wacky as hell.
Strengths | Weaknesses |
---|---|
|
|
Data
- Damage Taken: 105%
- Rage Factor: 0.26
- Rage Duration: 9 seconds
- Jump: 50 frames (Very Slow)
- Forward Walk Speed: 0.3 (Average)
- Back Walk Speed: 0.23 (Average)
- Dash Speed: Average
- Back Dash: 27 frames (Cancelable from frame 11)
- Weapon Pickup / Drop: 40 / 61 frames
Gameplan
Similar to the Strategy section of the 5sp wiki pages. List Shizumaru's archetype, strengths, weaknesses, etc. Sample subsections could include Neutral, Okizeme, etc.
Neutral
Okizeme
Normal Moves
Far Slashes
5A
5A
|
---|
5B
5B
|
---|
5C
5C
|
---|
2A
2A
|
---|
2B
2B
|
---|
2C
2C
|
---|
Near Slashes
n.5A
n.5A
|
---|
n.5B
n.5B
|
---|
n.5C
n.5C
|
---|
n.2A
n.2A
|
---|
n.2B
n.2B
|
---|
n.2C
n.2C
|
---|
Kicks
5D
5D
|
---|
6D
6D
|
---|
2D
2D
|
---|
3D
3D
|
---|
Dash Normals
66A
66A
|
---|
66B
66B
|
---|
66C
66C
|
---|
66D
66D
|
---|
Air Normals
j.A
j.A
|
---|
j.B
j.B
|
---|
j.C
j.C
|
---|
j.D
j.D
|
---|
Unarmed Normals
u.5S
u.5S
|
---|
u.2S
u.2S
|
---|
ju.S
ju.S
|
---|
u.66S
u.66S
|
---|
Universal Mechanics
Guard Break
Guard Break (Throw)
4/5/6C+D |
---|
Surprise Attack
Surprise Attack (Overhead)
5B+C |
---|
Dodge
Dodge
5A+B |
---|
Counter / Blade Catch
Counter / Blade Catch
236A+B |
---|
Rage Explosion
Rage Explosion
5A+B+C |
---|
Lightning Blade
Lightning Blade (Issen)
5A+B+C during Rage Explosion |
---|
Command Moves
Wall Jump
Wall Jump
(near wall)9 |
---|
Special Moves
Mist Blast
Mist Blast
236S |
---|
Cross Current Slicer
Cross Current Slicer
623S |
---|
Freezing Rain Repeller
Freezing Rain Repeller
236D |
---|
May Shower Slice
May Shower Slice
214S |
---|
Rains of Time
Rains of Time
j.2D |
---|
Dreadful Drizzle
Dreadful Drizzle
j.8S |
---|
Lightning Rain
Lightning Rain
B+C during Dreadful Drizzle |
---|
Crazy Downpourr
Crazy Downpour
S (Hold and Release) |
---|
Supers
Weapon Flipping Technique
Hurricane Shredder Slash
236B+C |
---|
Super Special Move
Demon Memory: Heaven's Tears
641236C+D |
---|
Combos
List combos, use numpad notation.
Midscreen
Corner
Videos
Link to Shizumaru videos and specify year it was produced or patch version in brackets.
Example: Shizumaru combo video by "name of content creator" (2019).
Colors
External Links