Battle Craze!!/Sherm/C-Side: Difference between revisions
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{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
|intro=[[file:03sher4.png|link|50px]] | |intro=[[file:03sher4.png|link|50px]] | ||
'''C-Sherm''' | '''C-Sherm''' is an all rounder with many shoto elements, despite being a charge character. | ||
|pros= | |pros= | ||
* ''' | *'''Projectile:''' C-Sherm has a very powerful projectile with little recovery. | ||
*'''Block Strings:''' C-Sherm has amazing block strings with many safe options and built in frame traps. | |||
* | *'''Anti-Airs:''' C-Sherm has a large selection of good anti-airs, allowing him to shut down lots of air approaches. | ||
* | |||
|cons= | |cons= | ||
* | *'''Being an all-rounder, C-Sherm doesn't have a major weakness.''' | ||
* | *[[File:Sherm eye contact.png|100px]] | ||
|tablewidth=80}} | |tablewidth=80}} | ||
Line 32: | Line 31: | ||
|image=Sherctech 0.png|caption= | |image=Sherctech 0.png|caption= | ||
|image2=Sherctech_1.png|caption2=isometric Shermcercise! | |image2=Sherctech_1.png|caption2=isometric Shermcercise! | ||
|name=Just Keep Running! | |name=Just Keep Running! | ||
|input=CT | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 47: | Line 47: | ||
{{MoveData | {{MoveData | ||
|image=Sherctech 2.png | |image=Sherctech 2.png | ||
|name=Actually Maybe Not | |name=Actually Maybe Not | ||
|input=CT~1 | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 62: | Line 63: | ||
{{MoveData | {{MoveData | ||
|image=Sherctech 3.png | |image=Sherctech 3.png | ||
|name=Run-Jouken | |name=Run-Jouken | ||
|input=CT~LP | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 77: | Line 79: | ||
{{MoveData | {{MoveData | ||
|image=Sherctech 4.png | |image=Sherctech 4.png | ||
|name=Run-Ryuken | |name=Run-Ryuken | ||
|input=CT~SP | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 87: | Line 90: | ||
| punishState= Dire | | punishState= Dire | ||
| direEffect= Power Launch | | direEffect= Power Launch | ||
| description= The fastest option out of run stance. Can be good to catch people trying to jump in on you | | description= The fastest option out of run stance. Can be good to catch people trying to jump in on you as it has invulnerability to air attacks. Niche combo uses with juggles, but otherwise use defensively. | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image=Sherctech 5.png | |image=Sherctech 5.png | ||
|name=Run-Senpuukyakuu | |name=Run-Senpuukyakuu | ||
|input=CT~LK | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 98: | Line 102: | ||
| guard= Mid | | guard= Mid | ||
| startup= 7 | | startup= 7 | ||
| advHit= + | | advHit= +24 | ||
| advBlock= - | | advBlock= -10 | ||
| punishState= Dire | | punishState= Dire | ||
| direEffect= Spinout | | direEffect= Spinout | ||
| description= Low crushes. | | description= Low crushes and launches. Great for starting juggles. | ||
}} | }} | ||
}} | }} | ||
Line 108: | Line 112: | ||
|image=Sherctech 6.png | |image=Sherctech 6.png | ||
|image2=Sher28LK.png | |image2=Sher28LK.png | ||
|name=Run-Power-Punch | |name=Run-Power-Punch | ||
|input=CT~SK | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 118: | Line 123: | ||
| punishState= Dire | | punishState= Dire | ||
| direEffect= Ground Bounce | | direEffect= Ground Bounce | ||
| description= Low crushes, leaves you in grab range if blocked. | | description= Low crushes, leaves you in grab range if blocked. Most consistent combo ender out of run stance and can extend if spaced. | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image=Sher236T.png | |image=Sher236T.png | ||
|name=Run-Tauntin'/Run-Jokin' | |name=Run-Tauntin'/Run-Jokin' | ||
|input= CT~6CT or CT~6T/CT~4CT or CT~4T | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 151: | Line 157: | ||
{{MoveData | {{MoveData | ||
|image=Sher236T.png | |image=Sher236T.png | ||
|name=Sick Taunt!/Evade, Then Make a Joke! | |name=Sick Taunt!/Evade, Then Make a Joke! | ||
|input=236CT or 236T/214CT or 214T | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 189: | Line 196: | ||
| punishState= Dire | | punishState= Dire | ||
| direEffect= N/A | | direEffect= N/A | ||
| description= Funny fireball feint, treated like a command normal so it can be cancelled into specials and supers. Use on people's block if you'd like to lose the round. Adds a 9.5% damage buff to the next normal or special Sherm lands if it whiffs. If used in a combo will immediately apply max scaling, only use at the end of combos. Can be used to actually fake a fire ball or humiliate your opponent at the end of the round. | | description= Funny fireball feint, treated like a command normal so it can be cancelled into specials and supers. Use on people's block if you'd like to lose the round. Adds a 9.5% damage buff to the next normal or special Sherm lands if it whiffs. If used in a combo will immediately apply max scaling, only use at the end of combos. Can be used to actually fake a fire ball or humiliate your opponent at the end of the round. Can be held indefinitely. | ||
}} | }} | ||
}} | }} | ||
Line 197: | Line 204: | ||
|image=Sherthrowf.png | |image=Sherthrowf.png | ||
|caption= | |caption= | ||
|name=That Won't Work! | |name=That Won't Work! | ||
|input=5GP | |||
|data= | |data= | ||
{{AttackData-BC | {{AttackData-BC | ||
| damage= 120 | | damage= 120 | ||
| guard= Throw Tech | | guard= Throw Tech | ||
| startup= | | startup= 4 | ||
| advHit= + | | advHit= +15 | ||
| advBlock= N/A | | advBlock= N/A | ||
| description= Sherm's forward throw, knocks the opponent away. | | description= Sherm's forward throw, knocks the opponent away. | ||
Line 211: | Line 219: | ||
|image=Sherthrowb.png | |image=Sherthrowb.png | ||
|caption= | |caption= | ||
|name=Look Over There! | |name=Look Over There! | ||
|input=4GP | |||
|data= | |data= | ||
{{AttackData-BC | {{AttackData-BC | ||
| damage= 120 | | damage= 120 | ||
| guard= Throw Tech | | guard= Throw Tech | ||
| startup= | | startup= 4 | ||
| advHit= + | | advHit= +15 | ||
| advBlock= N/A | | advBlock= N/A | ||
| description= Sherm's back throw, knocks the opponent far behind him. | | description= Sherm's back throw, knocks the opponent far behind him. | ||
Line 225: | Line 234: | ||
|image=Sherthrowju.png | |image=Sherthrowju.png | ||
|caption= | |caption= | ||
|name= I Broke My Back! | |name= I Broke My Back! | ||
|input=j.5GP | |||
|data= | |data= | ||
{{AttackData-BC | {{AttackData-BC | ||
Line 233: | Line 243: | ||
| advHit= +16 | | advHit= +16 | ||
| advBlock= N/A | | advBlock= N/A | ||
| description= Sherm's air throw, if it's hit raw it | | description= Sherm's air throw, if it's hit raw it power launches the opponent for a combo. | ||
}} | }} | ||
}} | }} | ||
====Heartbreaker==== | ====Heartbreaker==== | ||
{{MoveData | {{MoveData | ||
|image=SherHB.png | |image=SherHB.png | ||
|caption= | |caption= | ||
|name= Heartbreaker | |name= Heartbreaker | ||
|input=5CT while blocking | |||
|data= | |data= | ||
{{AttackData-BC | {{AttackData-BC | ||
| damage= 32 | | damage= 32 | ||
| guard= Mid | | guard= Mid | ||
| startup= | | startup= 17 | ||
| advHit= +1 | | advHit= +1 | ||
| advBlock= -23 | | advBlock= -23 | ||
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| guard= Mid | | guard= Mid | ||
| startup= 4 | | startup= 4 | ||
| active = 2 | |||
| advHit= +1 | | advHit= +1 | ||
| advBlock= -1 | | advBlock= -1 | ||
Line 278: | Line 291: | ||
| guard= Mid | | guard= Mid | ||
| startup= 4 | | startup= 4 | ||
| active = 4 | |||
| advHit= +2 | | advHit= +2 | ||
| advBlock= -2 | | advBlock= -2 | ||
Line 292: | Line 306: | ||
| guard= Mid | | guard= Mid | ||
| startup= 9 | | startup= 9 | ||
| active = 2 | |||
| advHit= +2 | | advHit= +2 | ||
| advBlock= -6 | | advBlock= -6 | ||
Line 306: | Line 321: | ||
| guard= Mid | | guard= Mid | ||
| startup= 4 | | startup= 4 | ||
| active = 2 | |||
| advHit= +4 | | advHit= +4 | ||
| advBlock= -1 | | advBlock= -1 | ||
Line 320: | Line 336: | ||
| guard= Mid | | guard= Mid | ||
| startup= 7 | | startup= 7 | ||
| active = 2 | |||
| advHit= +3 | | advHit= +3 | ||
| advBlock= -3 | | advBlock= -3 | ||
Line 334: | Line 351: | ||
| guard= Mid | | guard= Mid | ||
| startup= 6 | | startup= 6 | ||
| active = 3-2 | |||
| advHit= +5 | | advHit= +5 | ||
| advBlock= -2 | | advBlock= -2 | ||
Line 348: | Line 366: | ||
| guard= Mid | | guard= Mid | ||
| startup= 12 | | startup= 12 | ||
| active = 4 | |||
| advHit= +2 | | advHit= +2 | ||
| advBlock= -2 | | advBlock= -2 | ||
Line 364: | Line 383: | ||
| guard= Mid | | guard= Mid | ||
| startup= 4 | | startup= 4 | ||
| active = 2 | |||
| advHit= +1 | | advHit= +1 | ||
| advBlock= -1 | | advBlock= -1 | ||
Line 379: | Line 399: | ||
| guard= Mid | | guard= Mid | ||
| startup= 6 | | startup= 6 | ||
| active = 5 | |||
| advHit= -1 | | advHit= -1 | ||
| advBlock= -5 | | advBlock= -5 | ||
Line 392: | Line 413: | ||
| damage= 36 | | damage= 36 | ||
| guard= Low | | guard= Low | ||
| startup= | | startup= 5 | ||
| active = 2 | |||
| advHit= +2 | | advHit= +2 | ||
| advBlock= -2 | | advBlock= -2 | ||
| description= | | description= Sherm's fastest low. | ||
}} | }} | ||
}}<br> | }}<br> | ||
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| guard= Low | | guard= Low | ||
| startup= 9 | | startup= 9 | ||
| active = 3 | |||
| advHit= +44 | | advHit= +44 | ||
| advBlock= -7 | | advBlock= -7 | ||
Line 423: | Line 446: | ||
| guard= Overhead | | guard= Overhead | ||
| startup= 4 | | startup= 4 | ||
| active = 10 | |||
| advHit= - | | advHit= - | ||
| advBlock= - | | advBlock= - | ||
Line 437: | Line 461: | ||
| guard= Overhead | | guard= Overhead | ||
| startup= 7 | | startup= 7 | ||
| active = 3 | |||
| advHit= - | | advHit= - | ||
| advBlock= - | | advBlock= - | ||
Line 451: | Line 476: | ||
| guard= Overhead | | guard= Overhead | ||
| startup= 5 | | startup= 5 | ||
| active = Inf. | |||
| advHit= - | | advHit= - | ||
| advBlock= - | | advBlock= - | ||
Line 465: | Line 491: | ||
| guard= Overhead | | guard= Overhead | ||
| startup= 6 | | startup= 6 | ||
| active = 3 | |||
| advHit= - | | advHit= - | ||
| advBlock= - | | advBlock= - | ||
Line 474: | Line 501: | ||
{{MoveData | {{MoveData | ||
|image=Sher6LP.png | |image=Sher6LP.png | ||
|caption= | |caption= You may. | ||
|name=6LP | |name=Can I Get Uuuuuuuuh Overhead? | ||
|input=6LP | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 481: | Line 509: | ||
| guard= Overhead | | guard= Overhead | ||
| startup= 21 | | startup= 21 | ||
| active = 3 | |||
| advHit= 0 | | advHit= 0 | ||
| advBlock= -6 | | advBlock= -6 | ||
Line 491: | Line 520: | ||
|image=Sher1SK.png | |image=Sher1SK.png | ||
|caption= | |caption= | ||
|name=1SK | |name=Footsie! | ||
|input=1SK | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 497: | Line 527: | ||
| guard= Low | | guard= Low | ||
| startup= 6 | | startup= 6 | ||
| active = 3 | |||
| advHit= 0 | | advHit= 0 | ||
| advBlock= -5 | | advBlock= -5 | ||
Line 507: | Line 538: | ||
|image=Sher6SK.png | |image=Sher6SK.png | ||
|caption= | |caption= | ||
|name=4/6SK | |name=What If I Flip the Sprite? And... | ||
|input=4/6SK | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 513: | Line 545: | ||
| guard= Mid | | guard= Mid | ||
| startup= 10 | | startup= 10 | ||
| active = 2 | |||
| advHit= +2 | | advHit= +2 | ||
| advBlock= -4 | | advBlock= -4 | ||
Line 525: | Line 558: | ||
|image=Sher46P.png | |image=Sher46P.png | ||
|caption= | |caption= | ||
|name=Habjouken | |name=Habjouken | ||
|input=[4]6P | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= 120 | | damage= 120 | ||
| guard= Mid | | guard= Mid | ||
| startup= | | startup= 12 | ||
| advHit= - | | advHit= - | ||
| advBlock= - | | advBlock= - | ||
Line 541: | Line 575: | ||
|image=Sher46K.png | |image=Sher46K.png | ||
|caption= | |caption= | ||
|name=Hurricane Senpuukyakuu( | |name=Hurricane Senpuukyakuu | ||
|input=214K (air OK) | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 547: | Line 582: | ||
| guard= Mid | | guard= Mid | ||
| startup= 11 | | startup= 11 | ||
| active = 3 per hitbox | |||
| advHit= - | | advHit= - | ||
| advBlock= -3 | | advBlock= -3 | ||
Line 558: | Line 594: | ||
|image2=Sher28P_2.png | |image2=Sher28P_2.png | ||
|caption= | |caption= | ||
|name=Shermyuken | |name=Shermyuken | ||
|input=[2]8P | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 565: | Line 602: | ||
| guard= Mid | | guard= Mid | ||
| startup= 4 | | startup= 4 | ||
| active = 5 | |||
| advHit= +15 | | advHit= +15 | ||
| advBlock= -18 | | advBlock= -18 | ||
Line 577: | Line 615: | ||
| guard= Mid | | guard= Mid | ||
| startup= 7 | | startup= 7 | ||
| active = 8 | |||
| advHit= +11 | | advHit= +11 | ||
| advBlock= -25 | | advBlock= -25 | ||
Line 589: | Line 628: | ||
|image3=Sher28SK 2.png|caption3=Heavy version | |image3=Sher28SK 2.png|caption3=Heavy version | ||
|caption=Light version | |caption=Light version | ||
|name=Power Punch | |name=Power Punch | ||
|input=[2]8K | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 596: | Line 636: | ||
| guard= Mid | | guard= Mid | ||
| startup= 17 | | startup= 17 | ||
| active = 3 | |||
| advHit= +3 | | advHit= +3 | ||
| advBlock= -1 | | advBlock= -1 | ||
Line 608: | Line 649: | ||
| guard= Overhead | | guard= Overhead | ||
| startup= 23 | | startup= 23 | ||
| active = 6 | |||
| advHit= +11 | | advHit= +11 | ||
| advBlock= -3 | | advBlock= -3 | ||
Line 622: | Line 664: | ||
|image2=Sher236236P 2.png | |image2=Sher236236P 2.png | ||
|caption= | |caption= | ||
|name=Stinky Habjouken | |name=Stinky Habjouken | ||
|input=236236P | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= | | damage= 220 | ||
| guard= Mid | | guard= Mid | ||
| startup= 7 | | startup= 7 | ||
| advHit= | | active = 36 | ||
| advHit= tumble | |||
| advBlock= -25 | | advBlock= -25 | ||
| punishState = Dire | | punishState = Dire | ||
Line 638: | Line 682: | ||
|image=Sher214214P.png | |image=Sher214214P.png | ||
|caption= | |caption= | ||
|name= Shermkyugen Ougi! Ranbu Ken | |name= Shermkyugen Ougi! Ranbu Ken | ||
|input=214214P | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= 248 | | damage= 248 | ||
| guard= Mid | | guard= Mid | ||
| startup= | | startup= 10 | ||
| advHit= | | active = 2 | ||
| advHit= tumble | |||
| advBlock= -17 | | advBlock= -17 | ||
| punishState = Dire | | punishState = Dire | ||
Line 654: | Line 700: | ||
|image=Sher236236T.png | |image=Sher236236T.png | ||
|caption= | |caption= | ||
|name= I'm the Best! | |name= I'm the Best! | ||
|input=214214T/236236T or 214214CT/236236CT | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 672: | Line 719: | ||
|image=Sher214214P.png | |image=Sher214214P.png | ||
|caption= | |caption= | ||
|name= Shermkyugen Ougi! Ranbu Ken EX | |name= Shermkyugen Ougi! Ranbu Ken EX | ||
|input=214214PP | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= | | damage= 320 | ||
| guard= Mid | | guard= Mid | ||
| startup= | | startup= 8 | ||
| advHit= | | active = 20 | ||
| advHit= tumble | |||
| advBlock= -13 | | advBlock= -13 | ||
| punishState = Dire | | punishState = Dire | ||
Line 691: | Line 740: | ||
|image2=Sher236236KK 2.png | |image2=Sher236236KK 2.png | ||
|caption= | |caption= | ||
|name= SHIN SHERMYUKEN | |name= SHIN SHERMYUKEN | ||
|input=236236KK | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
Line 698: | Line 748: | ||
| guard= Mid | | guard= Mid | ||
| startup= 4 | | startup= 4 | ||
| active = 2 | |||
| advHit= +32 | | advHit= +32 | ||
| advBlock= -20 | | advBlock= -20 | ||
Line 710: | Line 761: | ||
| guard= Mid | | guard= Mid | ||
| startup= 4 | | startup= 4 | ||
| advHit= + | | active = 16 | ||
| advHit= +40 | |||
| advBlock= -20 | | advBlock= -20 | ||
| punishState = Dire | | punishState = Dire | ||
Line 716: | Line 768: | ||
| description= Allows for cool combo extensions. | | description= Allows for cool combo extensions. | ||
}} | }} | ||
}} | |||
==Notable Players== | |||
{{PlayerList|colorPrefix=BC_Sherm_Pal|data= | |||
{{PlayerListEntry | |||
|name = DarthSalad | |||
|color = StartGP | |||
|region = US | |||
|regionNote = | |||
|status = Active | |||
|notes = "ggs, shake my hand" [https://youtu.be/N5Jcsq8PAiE?si=zNT7UxxFeKW2mAw8 Example Play] | |||
}} | |||
}} | }} | ||
{{Navbox-BC}} | {{Navbox-BC}} | ||
[[Category:Battle Craze!!]] | [[Category:Battle Craze!!]] | ||
[[Category:Sherm]] | [[Category:Sherm]] |
Latest revision as of 19:05, 9 June 2024
Overview
Playstyle
C-Sherm is an all rounder with many shoto elements, despite being a charge character. | |
Pros | Cons |
|
Statistics
Trait | "Vigor Mortis": After Sherm’s life drops below a certain point, his Adrenaline will automatically fill up for the rest of the round. |
Health | 1000 |
Mobility | Dash |
Move Overview
Universal Mechanics
Craze Tech
Just Keep Running!
CT |
---|
Actually Maybe Not
CT~1 |
---|
Run-Jouken
CT~LP |
---|
Run-Ryuken
CT~SP |
---|
Run-Senpuukyakuu
CT~LK |
---|
Run-Power-Punch
CT~SK |
---|
Run-Tauntin'/Run-Jokin'
CT~6CT or CT~6T/CT~4CT or CT~4T |
---|
Sick Taunt!/Evade, Then Make a Joke!
236CT or 236T/214CT or 214T |
---|
6T
|
---|
Throws
That Won't Work!
5GP |
---|
Look Over There!
4GP |
---|
I Broke My Back!
j.5GP |
---|
Heartbreaker
Heartbreaker
5CT while blocking |
---|
Normals
Standing
5LP
|
---|
5SP (close)
|
---|
5SP (far)
|
---|
5LK (close)
|
---|
5LK (far)
|
---|
5SK (close)
|
---|
5SK (far)
|
---|
Crouching
2LP
|
---|
2SP
|
---|
2LK
|
---|
2SK
|
---|
Jumping
j.5LP
|
---|
j.5SP
|
---|
j.5LK
|
---|
j.5SK
|
---|
Command Normals
Can I Get Uuuuuuuuh Overhead?
6LP |
---|
Footsie!
1SK |
---|
What If I Flip the Sprite? And...
4/6SK |
---|
Specials
Habjouken
[4]6P |
---|
Hurricane Senpuukyakuu
214K (air OK) |
---|
Shermyuken
[2]8P |
---|
Power Punch
[2]8K |
---|
Supers
All-Out Attack
Stinky Habjouken
236236P |
---|
Shermkyugen Ougi! Ranbu Ken
214214P |
---|
I'm the Best!
214214T/236236T or 214214CT/236236CT |
---|
All-Out EX
Shermkyugen Ougi! Ranbu Ken EX
214214PP |
---|
All-Out Destruction
SHIN SHERMYUKEN
236236KK |
---|
Notable Players
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color | Handles/Links | Region | Status | Notes |
---|---|---|---|---|
DarthSalad | United States |
Active | "ggs, shake my hand" Example Play |