Battle Craze!!/Jane Bane/C-Side: Difference between revisions
< Battle Craze!! | Jane Bane
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===Universal Mechanics=== | ===Universal Mechanics=== | ||
====Craze Tech==== | ====Craze Tech==== | ||
{{MoveData | |||
|image=|caption= | |||
|name=Looming Sight | |||
|input= CT (can hold) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= N/A | |||
| guard= N/A | |||
| startup= 22, 36 | |||
| advHit= N/A | |||
| advBlock= N/A | |||
| punishState= Counter | |||
| direEffect= N/A | |||
| description= * Throws a pumpkin on the stage. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Booming Fright | |||
|input= CT (air OK) (requires pumpkin) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 136 | |||
| guard= Mid | |||
| startup= 16 | |||
| advHit= +51 | |||
| advBlock= +22 | |||
| punishState= Counter | |||
| direEffect= Power Launch | |||
| description= * You make the pumpkin explode and it's great for extending your combos. | |||
* If you are close enough to the pumpkin you get launched vertically in the air. You can drift left or right once you are in the air. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=FIERY DECAY | |||
|name=Dooming Blight | |||
|input= 2CT (air OK) (requires pumpkin) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 120 | |||
| guard= Mid | |||
| startup= 18 | |||
| advHit= +25 | |||
| advBlock= +13 | |||
| punishState= Counter | |||
| direEffect= Crumple | |||
| description= * One of Jane's best moves. | |||
* Use it for mainly oki and neutral. | |||
* You can use it for combos if you want to keep the opponent standing, but using Booming Fright is more consistent. | |||
}} | |||
}} | |||
====Throws==== | ====Throws==== | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Cheshire Chewsday | |||
|input=GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 20 x 6 (120) | |||
| guard= Throw Tech | |||
| startup= 4 | |||
| advHit= +36 | |||
| advBlock= N/A | |||
| description= * There is a cat in Jane's hat. This throw gives you enough time to use Craze Tech to put out a pumpkin if you don't already have one out. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Frankensteiner's Monster | |||
|input=4GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 120 | |||
| guard= Throw Tech | |||
| startup= 4 | |||
| advHit= +29 | |||
| advBlock= N/A | |||
| description= * It's a back throw alright. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Broom-schtick | |||
|input= j.GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 120 | |||
| guard= Throw Tech | |||
| startup= 2 | |||
| advHit= +30 | |||
| advBlock= N/A | |||
| description= * This can start combos if hit raw. | |||
}} | |||
}} | |||
====Heartbreaker==== | ====Heartbreaker==== | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Heartbreaker | |||
|input= 4CT while blocking | |||
|data= | |||
{{AttackData-BC | |||
| damage= 32 | |||
| guard= Mid | |||
| startup= 17 | |||
| advHit= +1 | |||
| advBlock= -23 | |||
| description= * Heartbreaker. | |||
}} | |||
}} | |||
===Normals=== | ===Normals=== | ||
====Standing==== | ====Standing==== | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5LP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Mid | |||
| startup= 5 | |||
| active = | |||
| advHit= +2 | |||
| advBlock= -3 | |||
| description= * Standard 5 frame jab. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5SP (close) | |||
|data= | |||
{{AttackData-BC | |||
| damage= 92 | |||
| guard= Mid | |||
| startup= 6 | |||
| active = | |||
| advHit= +5 | |||
| advBlock= -3 | |||
| description= * Good for links. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5SP (far) | |||
|data= | |||
{{AttackData-BC | |||
| damage= 92 | |||
| guard= Mid | |||
| startup= 9 | |||
| active = | |||
| advHit= +2 | |||
| advBlock= -6 | |||
| description= * Amazing poke tool. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5LK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 44 | |||
| guard= Mid | |||
| startup= 7 | |||
| active = | |||
| advHit= +2 | |||
| advBlock= -3 | |||
| description= * It's a kick you use in combos. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5SK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 84 | |||
| guard= Mid | |||
| startup= 9 | |||
| active = | |||
| advHit= +9 | |||
| advBlock= -3 | |||
| description= * Launches the opponent in the air. Amazing for juggling combos. | |||
}} | |||
}}<br> | |||
====Crouching==== | ====Crouching==== | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2LP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Mid | |||
| startup= 5 | |||
| active = | |||
| advHit= = +2 | |||
| advBlock= -3 | |||
| description= * A punch | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2SP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 92 | |||
| guard= Mid | |||
| startup= 9 | |||
| active = | |||
| advHit= +3 | |||
| advBlock= -4 | |||
| description= * Anti Air Button, it's pretty good. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2LK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 44 | |||
| guard= Low | |||
| startup= 7 | |||
| active = | |||
| advHit= +2 | |||
| advBlock= -3 | |||
| description= * It's a low. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2SK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 120 | |||
| guard= Low | |||
| startup= 14 | |||
| active = | |||
| advHit= +44 | |||
| advBlock= -6 | |||
| description= * Long range sweep. | |||
}} | |||
}}<br> | |||
====Jumping==== | ====Jumping==== | ||
{{MoveData | |||
|image= | |||
|caption=Scripulous Fingore | |||
|name=j.5LP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Overhead | |||
| startup= 5 | |||
| active = | |||
| advHit= - +6-12 | |||
| advBlock= +3-5 | |||
| description= * Good air-to-air. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=j.5SP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 96 | |||
| guard= Overhead | |||
| startup= 8 | |||
| active = | |||
| advHit= +5-13 | |||
| advBlock= +1-11 | |||
| description= * This move will knock the opponent to the ground for a ground bounce. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=j.5LK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Overhead | |||
| startup= 7 | |||
| active = | |||
| advHit= +7-12 | |||
| advBlock= +4-9 | |||
| description= * The best normal for cross-ups. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=j.5SK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 80 | |||
| guard= Overhead | |||
| startup= 7 | |||
| active = | |||
| advHit= +7-13 | |||
| advBlock= +5-11 | |||
| description= * Main move for juggles. | |||
}} | |||
}}<br> | |||
====Command Normals==== | ====Command Normals==== | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Yacky Sack | |||
|input=4LK | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 80 | |||
| guard= Mid | |||
| startup= 6 | |||
| active = | |||
| advHit= +3 | |||
| advBlock= -3 | |||
| punishState = Counter | |||
| direEffect = | |||
| description= * Great if you want to launch the pumpkin vertically straight in the air. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Trick Kick | |||
|input= 6LK | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 88 | |||
| guard= Overhead | |||
| startup= 21 | |||
| active = | |||
| advHit= +2 | |||
| advBlock= -4 | |||
| punishState = Counter | |||
| direEffect = Stagger | |||
| description= * Overhead, since you're airborne you can do Backburner after on hit. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Singe Snap | |||
|input= 6LP | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 96 | |||
| guard= Mid | |||
| startup= 11 | |||
| active = | |||
| advHit= 0 | |||
| advBlock= -6 | |||
| punishState = Counter | |||
| direEffect = Crumple | |||
| description= * The main command normal you use for combos. | |||
* Can also delete projectiles for some reason. | |||
}} | |||
}}<br> | |||
===Specials=== | ===Specials=== | ||
{{MoveData | |||
|image= | |||
|name=Pyro-uette | |||
|input=236P (can hold) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version= LP | |||
| damage= 120 | |||
| guard= Mid | |||
| startup= 17, 25 | |||
| advHit= - | |||
| advBlock= - | |||
| punishState = Counter | |||
| direEffect = Stagger | |||
| description= * Decent fireball. | |||
* If you hold the button the fireball goes vertically at like a 70-degree angle and bounces once on the ground. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header= no | |||
| version= SP | |||
| damage= 120 | |||
| guard= Mid | |||
| startup= 17, 25 | |||
| advHit= - | |||
| advBlock= - | |||
| punishState = Counter | |||
| direEffect = Stagger | |||
| description= * Goes more vertically, great for anti-airing. | |||
* The hold version goes at about a 90-degree angle and bounces once on the ground. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|name=Pyro-aired | |||
|input=236P (in air) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 120 | |||
| guard= Mid | |||
| startup= 16 | |||
| advHit= - | |||
| advBlock= - | |||
| punishState = Dire | |||
| direEffect = Stagger | |||
| description= You can TK it and it's pretty great. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|name=Backburner | |||
|input=214P (in air) (can hold) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version= LP | |||
| damage= 136 | |||
| guard= Mid | |||
| startup= 23 | |||
| advHit= +6 | |||
| advBlock= +4 | |||
| punishState = Dire | |||
| direEffect = Wall Bounce | |||
| description= * Your "air dash". It's great for mobility and getting in. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header= no | |||
| version= SP | |||
| damage= 136 | |||
| guard= Mid | |||
| startup= 25 | |||
| advHit= +16 | |||
| advBlock= +4 | |||
| punishState = Dire | |||
| direEffect = Wall Bounce | |||
| description= * Better for combos than the LP version. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|name=Flarespin | |||
|input=214P | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version= LP | |||
| damage= 136 | |||
| guard= Mid | |||
| startup= 14 | |||
| advHit= +1 | |||
| advBlock= -5 | |||
| punishState = Dire | |||
| direEffect = Wall Bounce | |||
| description= * The main move you will use to end combos if the SP version to slow to hit in your combo. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header= no | |||
| version= SP | |||
| damage= 136 | |||
| guard= Mid | |||
| startup= 22 | |||
| advHit= +1 | |||
| advBlock= -3 | |||
| punishState = Dire | |||
| direEffect = Wall Bounce | |||
| description= * The main move you will use in combos, tumbles the opponent. | |||
* Will wall stick the opponent if the opponent is in the corner. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|name=Rigor Repulse | |||
|input=214K | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version= LK | |||
| damage= 128 | |||
| guard= Mid | |||
| startup= 16 | |||
| advHit= +26 | |||
| advBlock= -7 | |||
| punishState = Dire | |||
| direEffect = Wall Bounce | |||
| description= * You're projectile invulnerable. If done with proper timing it will spit back a projectile. | |||
* Good for combos if you don't want to increase your heat gauge. | |||
* Tumbles the opponent | |||
}} | |||
{{AttackData(Special)-BC | |||
| header= no | |||
| version= SK | |||
| damage= 136 | |||
| guard= Mid | |||
| startup= 22 | |||
| advHit= +36 | |||
| advBlock= -6 | |||
| punishState = Dire | |||
| direEffect = Wall Bounce | |||
| description= * Better for combos because it wall bounces the opponent. | |||
* Wall sticks the opponent if they are in the corner. | |||
}} | |||
}}<br> | |||
===Supers=== | ===Supers=== | ||
====All-Out Attack==== | ====All-Out Attack==== | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Burning Brouhaha | |||
|input= 236236P | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 225 | |||
| guard= Mid | |||
| startup= 12 | |||
| active = 16 | |||
| advHit= +41 | |||
| advBlock= -26 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= Main combo ender super. It builds up her heat gauge. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Scary Loathe | |||
|input= 214214K | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version= LK | |||
| damage= 246 | |||
| guard= Mid | |||
| startup= 6 | |||
| active = | |||
| advHit= +24 | |||
| advBlock= -37 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= * You can hold back to side-swap with the move and put the opponent behind you. | |||
* The LK version hitbox goes more horizontal and does more damage. Use this version if you want to end your combos with it and to keep your opponent close. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header= no | |||
| version= SK | |||
| damage= 216 | |||
| guard= Mid | |||
| startup= 4 | |||
| active = | |||
| advHit= +24 | |||
| advBlock= -35 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= * The SK version is a reversal and the hitbox is more vertical. | |||
* Use this version if you're stuck in the corner and want to put you're opponent in the corner. | |||
* Also a pretty decent anti-air if your opponent is jumping in on you. | |||
}} | |||
}}<br> | |||
====All-Out EX==== | ====All-Out EX==== | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= The Pumpkin Queen? | |||
|input=214214KK | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 316 | |||
| guard= Mid | |||
| startup= 13 | |||
| active = | |||
| advHit= +29 | |||
| advBlock= -40 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= * An alright super but it's not that useful compared to her other supers. | |||
* Very niche, just use level 1 instead or save for level 3. | |||
}} | |||
}} | |||
====All-Out Destruction==== | ====All-Out Destruction==== | ||
{{MoveData | |||
|image= | |||
|caption= Alrighty Girls | |||
|name= Freaks Finale | |||
|input=214214PP | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 398 | |||
| guard= Mid | |||
| startup= 42 | |||
| active = - | |||
| advHit= +14 | |||
| advBlock= -36 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= * It's a projectile that can go through other projectiles. | |||
* Great combo ender. | |||
* This move is also great as a random surprise in any situation :) | |||
}} | |||
}} | |||
==General Gameplan== | ==General Gameplan== | ||
Line 49: | Line 651: | ||
==Notable Players== | ==Notable Players== | ||
{{PlayerList|colorPrefix= | {{PlayerList|colorPrefix=BC_Jane_Pal|data= | ||
{{PlayerListEntry | {{PlayerListEntry | ||
|name = NosyNate | |name = NosyNate | ||
|color = LK | |color = LK | ||
|region = | |region = US | ||
|regionNote = New York | |||
|status = Active | |status = Active | ||
|notes = C-Jane MASTER, frequently plays in the Battle Craze Arena. Founder of the Nate Special. | |notes = C-Jane MASTER, frequently plays in the Battle Craze Arena. Founder of the Nate Special. | ||
}} | }} | ||
}} | }} |
Latest revision as of 12:06, 4 May 2024
Overview
Playstyle
Statistics
Trait | "Slow-Burn Creep": Burn moves cause the opponent to slowly take damage and build Jane’s Heat gauge. If an attack would increase this gauge to full, the Heat is consumed and the opponent is afflicted with Burn Out, resulting in a Dire Counter Effect. |
Health | 1000 |
Mobility | Dash |
Move Overview
Universal Mechanics
Craze Tech
Looming Sight
CT (can hold) |
---|
Booming Fright
CT (air OK) (requires pumpkin) |
---|
Dooming Blight 2CT (air OK) (requires pumpkin) FIERY DECAY FIERY DECAY
|
---|
Throws
Cheshire Chewsday
GP |
---|
Frankensteiner's Monster
4GP |
---|
Broom-schtick
j.GP |
---|
Heartbreaker
Heartbreaker
4CT while blocking |
---|
Normals
Standing
5LP
|
---|
5SP (close)
|
---|
5SP (far)
|
---|
5LK
|
---|
5SK
|
---|
Crouching
2LP
|
---|
2SP
|
---|
2LK
|
---|
2SK
|
---|
Jumping
j.5LP Scripulous Fingore Scripulous Fingore
|
---|
j.5SP
|
---|
j.5LK
|
---|
j.5SK
|
---|
Command Normals
Yacky Sack
4LK |
---|
Trick Kick
6LK |
---|
Singe Snap
6LP |
---|
Specials
Pyro-uette
236P (can hold) |
---|
Pyro-aired
236P (in air) |
---|
Backburner
214P (in air) (can hold) |
---|
Flarespin
214P |
---|
Rigor Repulse
214K |
---|
Supers
All-Out Attack
Burning Brouhaha
236236P |
---|
Scary Loathe
214214K |
---|
All-Out EX
The Pumpkin Queen?
214214KK |
---|
All-Out Destruction
Freaks Finale 214214PP Alrighty Girls Alrighty Girls
|
---|
General Gameplan
Neutral
Pressure
Defense
Notable Players
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color | Handles/Links | Region | Status | Notes |
---|---|---|---|---|
NosyNate | ![]() United States New York |
Active | C-Jane MASTER, frequently plays in the Battle Craze Arena. Founder of the Nate Special. |