Overview
Playstyle
Robo-Tsugumi is a aggressive character that uses rekka attacks and her command grab to mix the opponent. |
Pros |
Cons |
- Mix-Ups: Great mix up options thanks to her options from rekka and a good command grab.
- Reversals: Robo-Tsugumi may just have the best selection of reversals in the game, with multiple invincible supers, low profiles, and a reversal that decimates crossups.
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- Closing the Distance: Can be very difficult to get close to the opponent. This is due to the fact that Robo's speed will be lower than base Tsugumi unless she has max battery.
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Statistics
Trait
|
"Thrush Drive": Robo-Tsugumi has a battery gauge with 3 pips. using a SP or SK special will consume a pip and empower the attack. Otherwise, LP or LK versions will occur instead. The battery gauge charges over time, with movement, and after connecting a move. Special moves can be chained into each other up to 3 times.
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Health
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1000
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Mobility
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Run
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Move Overview
Universal Mechanics
Craze Tech
Million Voltage 5CT
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
N/A
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N/A
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N/A
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-
|
-
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N/A
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N/A
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Counter
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N/A
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Starts an install.
Costs one battery pip to give Robo an even further burst in speed.
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Throws
Thousand Cranes 5GP
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Damage
|
Guard
|
Startup
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Active
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Recovery
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Adv Hit
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Adv Block
|
120
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Throw Tech
|
4
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-
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-
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+43
|
N/A
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Robo's forward throw, knocks the opponent away.
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|
On a Trip 4GP
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
|
120
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Throw Tech
|
4
|
-
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-
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+43
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N/A
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Robo's back throw, knocks the opponent far behind her.
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Distant Tear j.5GP
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
|
120
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Throw Tech
|
2
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-
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-
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variable
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N/A
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Robo's air throw, if it's hit raw it ground bounces the opponent.
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Heartbreaker
Heartbreaker 5CT while blocking
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
|
32
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Mid
|
17
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-
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-
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+1
|
-23
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Robo's heartbreaker, uses Tsugumi 623LP's animation.
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Normals
Standing
5LP
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
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36
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Mid
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4
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-
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-
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+1
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-1
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Poke and combo filler. Can be canceled into itself or 2LP once.
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5SP (close)
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
|
88
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Mid
|
5
|
-
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-
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+6
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0
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Extremely solid close normal, super fast and really good for her pressure.
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|
5SP (far)
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
|
88
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Mid
|
9
|
-
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-
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+2
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-4
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Very good poke, can usually be put at a range where the opponent can't punish it.
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5LK
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
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40
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Mid
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5
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-
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-
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+1
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-1
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Can be used similarly to cl.5SP but to less effect.
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5SK
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
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96
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Mid
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9
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-
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-
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+1
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-4
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Advances Robo forward a bit, does more damage than SP so you're using this for your cancels.
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Crouching
2LP
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
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36
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Mid
|
4
|
-
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-
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0
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-2
|
Crouching version of 5LP, like 5LP it can be canceled into itself or 5LP once.
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|
2SP
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
|
96
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Mid
|
10
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-
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-
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+3
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-6
|
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2LK
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
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40
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Low
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5
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-
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-
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0
|
-3
|
|
|
2SK
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
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120
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Low
|
11
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-
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-
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+37
|
-8
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Robo's sweep, makes her slide a bit, you can space it to get better advantage on hit and block.
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Jumping
j.5LP
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
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40
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Overhead
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5
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-
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-
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-
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-
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Extremely good air-to-air.
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j.5SP
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
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88
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Overhead
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7
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-
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-
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-
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-
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Combo extender, tumbles on hit so you can get some funny wall splat loops in the corner.
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j.5LK
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
|
36
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Overhead
|
6
|
-
|
-
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-
|
-
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Really good for cross-ups, usually your go to jump-in.
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|
j.5SK
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Damage
|
Guard
|
Startup
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Active
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Recovery
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Adv Hit
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Adv Block
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80
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Overhead
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6
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-
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-
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-
|
-
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Main mid-screen air-to-air conversion, strangely fast. Also groundbounces which makes conversions even easier.
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Command Normals
Lily Step 6LK
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Damage
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Guard
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Startup
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Active
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Recovery
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Adv Hit
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Adv Block
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Punish State
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Dire Effect
|
80
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Mid
|
13
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-
|
-
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+3
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-3
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Dire
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Stagger
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Robo step kick, any version of Tsugumi being able to kick is incredibly cursed. Also a low crush. Used a lot in basically any combo.
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charged One two tumble hit property my shoe
|
80
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Mid
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21
|
-
|
-
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+3
|
-3
|
Dire
|
Wall bounce
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Combo extender, tumbles on hit.
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|
{{MoveData
|image=Tsuk2SP.png
|caption=
|name=Beautiful Flower
|input=6LK
|data=
! Version
! height="25px" |Damage
! Guard
! Startup
! Active
! Recovery
! Adv Hit
! Adv Block
! Punish State
! Dire Effect
|-
! uncharged
| height="25px"| 84
| Mid
| 10
| -
| -
| +3
| -3
| Dire
| Power launch
|-
| colspan="8" style="text-align: left; vertical-align:top;" |
|-
! Version
! height="25px" |Damage
! Guard
! Startup
! Active
! Recovery
! Adv Hit
! Adv Block
! Punish State
! Dire Effect
|-
! charged
| height="25px"| 92
| Mid
| 21
| -
| -
| +40
| 0
| Dire
| N/A
|-
| colspan="8" style="text-align: left; vertical-align:top;" |
Rising uppercut, recovers in the air.
Really good for her combos.
|-
Specials
Gemini (Beautiful) 236P
|
Version
|
Damage
|
Guard
|
Startup
|
Active
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Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
No charge
|
88
|
Mid
|
13
|
-
|
-
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+1
|
-3
|
Dire
|
Crumple
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Highest damaging chargeless rekka option that properly combos into the other options.
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Charge
|
120
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Mid
|
11
|
-
|
-
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+3
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-1
|
Dire
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Crumple
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Highest damaging rekka option in general, becomes combo filler and also a blockstring ender.
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|
Gemini (Beloved) 236K
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Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
No charge
|
80
|
Low
|
13
|
-
|
-
|
+1
|
-4
|
Dire
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Spinout
|
Low hitting rekka option, really good for mix.
|
Charge
|
112
|
Low
|
13
|
-
|
-
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+3
|
-2
|
Dire
|
Spinout
|
|
|
Gemini (Retreat) 214P
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Version
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Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
No charge
|
96
|
Overhead
|
21
|
-
|
-
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+3
|
-5
|
Dire
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Ground Bounce
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Overhead rekka option, low profiles on startup. Can be fit between rekkas for tricky resets.
|
Charge
|
112
|
Overhead
|
21
|
-
|
-
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+9
|
-3
|
Dire
|
Ground Bounce
|
Same as uncharged except that it starts combos and is safer on block.
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|
Mountain Peak 22P
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
No charge
|
104
|
Mid
|
9
|
-
|
-
|
+20
|
-3
|
Dire
|
Power Launch
|
Extends juggles if the opponent is high enough, usually your go-to chargeless rekka ender.
|
Charge
|
106
|
Mid
|
13
|
-
|
-
|
+20
|
-7
|
Dire
|
Power Launch
|
Reversal, unfortunate that you have to spend charge for that. However, in return it's a lot better for juggles and covers a generous area around Robo.
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|
Spring Drive 4KK, 6KK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
N/A
|
N/A
|
N/A
|
-
|
-
|
N/A
|
N/A
|
Dire
|
N/A
|
Low profile command dash. Immune to projectiles and also makes basically every rekka safe on block.
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|
Thousand Catastrophe 63214K
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
LK
|
152
|
N/A
|
6
|
-
|
-
|
+17
|
N/A
|
Dire
|
Power Launch
|
Command grab
Builds a lot of battery gauge.
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
SK
|
152
|
N/A
|
15
|
-
|
-
|
+39
|
N/A
|
Dire
|
N/A
|
Command grab
Spends a battery gauge to extend combos.
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|
Supers
All-Out Attack
Shine of Wisdom 214214P CAPTAIN CORRIDOR! CAPTAIN CORRIDOR!
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
216
|
Mid
|
5
|
-
|
-
|
+48
|
-30
|
Dire
|
N/A
|
Really strong reversal super, extremely tall and fast.
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|
Sparkling Dream 236236K
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
248
|
Mid
|
17
|
-
|
-
|
+22
|
-14
|
Dire
|
N/A
|
Basically just Exodus again.
|
|
All-Out EX
Purity Sign 214214KK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
N/A
|
N/A
|
N/A
|
-
|
-
|
N/A
|
N/A
|
Dire
|
N/A
|
Cool install that temporarily gives Robo infinite charge. Can be canceled into from normals to make them plus on block or extend combos.
|
|
Blessing Truth 214214K
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
100
|
Mid
|
6
|
-
|
-
|
+23
|
-37
|
Dire
|
N/A
|
Ends her install, can be canceled into from specials. Doesn't actually cost any meter.
|
|
All-Out Destruction
Fruits of Labor 236236PP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Punish State
|
Dire Effect
|
402
|
Mid
|
9
|
-
|
-
|
+17
|
-13
|
Dire
|
N/A
|
Large reversal, can be used like 214214P.
|
|
Notable Players
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color |
Handles/Links |
Region |
Status |
Notes
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XanderTTheTogepi
|
United States
|
Active
|
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Battle Craze Navigation