Samurai Shodown (SamSho 7)
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Developers
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SNK
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Systems
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Playstation 4 (NA, EU) June 25, 2019
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Xbox (NA, EU) June 25, 2019 (XB1) March 16, 2021 (XSX)
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Arcade October 24, 2019
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Google Stadia November 19, 2019
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Switch (NA, EU) December 12, 2019
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PC June 11, 2020 (Epic) June 14, 2021 (Steam)
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iOS & Android (Netflix) August 29, 2023
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Official Websites
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English
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Japanese
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Online Play
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Rollback Netcode (Steam only for now)
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Delay-based Netcode (All other platforms)
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Player Resources
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2.40 Official Frame Data Doc
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Replay Theater
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Community Channels
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Samurai Shodown Discord
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Samurai Friends Discord
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XboxFighters Discord
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Subreddit
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List of Regional SamSho Discords
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The game has now finally been through all of the beta testing and has now officially been retrofitted with rollback! Now get out there and play!
About the game
Samurai Shodown (known as Samurai Spirits in Japan) or "SamSho" is a 2019 fighting game by SNK, colloquially referred to as Samurai Shodown 7/SS7, due to being the 7th mainline entry in the series. Canonically, the game takes place between the events of Samurai Shodown V and the original SamSho. However, it has also been called a soft reboot of the series, due to featuring characters from various points across the main timeline. The game is considered a cult classic in the fighting game community, due to its unique gameplay style.
Wiki Roadmap
In Progress / Completed |
To-do
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- Every character is up-to-date with the latest Frame Data (2.40 Patch)
- General game info pages: Controls, Mechanics, System Data, and Patch Notes have good info and are up to date.
- Character Data and Hashtags are properly transcluded from System Data and the FAQ respectively.
- All Characters have:
- Colors + 3D Retro Costumes.
- Rage Gain added to the Character Table.
- Unarmed Boxes filled out.
- Playstyle Icons + Summaries.
- The following Characters have been reformatted (18/30):
- Amakusa
- Baiken
- Basara
- Cham-Cham
- Darli
- Earthquake
- Galford
- Hanzo
- Haohmaru
- Hibiki
- Jubei
- Kazuki
- Kyoshiro
- Shizumaru
- Sogetsu
- Tam Tam
- Warden
- Yashamaru
- Characters with Hitbox Images on all their moves (23/30):
- Amakusa
- Baiken
- Basara
- Charlotte
- Cham Cham
- Darli
- Earthquake
- Genjuro
- Gongsun-Li
- Haohmaru
- Hibiki
- Iroha
- Jubei
- Mina
- Nakoruru
- Sogetsu
- Ukyo
- Wan-Fu
- Warden
- Wu-Ruixiang
- Yashamaru
- Yoshitora
- Characters with complete Frame Data on all their moves (11/30):
- Amakusa
- Baiken
- Basara
- Charlotte
- Jubei
- Sogetsu
- Wan-Fu
- Warden
- Yoshitora
- Gongsun Li
- Wu-Ruixiang
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- General
- Use Debug Menu and add information for all characters:
- Character introduction sections that need to be rewritten (E.g. Due to wording redundancies, poorly written segments, typos and/or outdated info)
- Move info boxes should be formatted according to the template pinned in the SS7 thread in the Mizuumi Discord:
- Visual description of the move in plain text.
- Function in neutral and its use in the character's gameplan in bullet points.
- Make sure all characters's Frame Data and Information is following the Template Documentation guidelines of inputting data.
- Notable character page specific issues
Baiken
- Neutral section under "Gameplan" is incomplete.
- Okizeme section under "Gameplan" is empty.
Galford
Genjuro
Gongsun Li
Hanzo
Iroha
Kazuki
Kyoshiro
Mina
Nakoruru
Rimururu
- Needs to be reformatted.
- Missing hitboxes.
Shiki
- Needs to be reformatted.
- Missing hitboxes.
Shizumaru
Ukyo
- Introduction section needs rewrite: most of the info is already present in the gameplan section.
- Tsubame Gaeshi (j.1236S) section needs rewrite: info box is needlessly bloated, needs to be trimmed down.
- Needs to be reformatted.
Wan-Fu
Wu-Ruixiang
- Gameplan section needs rewrite:
- Neutral section lacks information.
- Needs to be reformatted.
Yoshitora
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