Samurai Shodown (SamSho 7)
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Developers
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SNK
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Systems
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Playstation 4 (NA, EU) June 25, 2019
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Xbox (NA, EU) June 25, 2019 (XB1) March 16, 2021 (XSX)
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Arcade October 24, 2019
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Google Stadia November 19, 2019
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Switch (NA, EU) December 12, 2019
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PC June 11, 2020 (Epic) June 14, 2021 (Steam)
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iOS & Android (Netflix) August 29, 2023
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Official Websites
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English
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Japanese
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Online Play
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Rollback Netcode (PC, PS4, Xbox)
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Delay-based Netcode (Switch)
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Player Resources
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2.40 Official Frame Data Doc
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Replay Theater
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Community Channels
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Samurai Shodown Discord
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Samurai Friends Discord
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XboxFighters Discord
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Subreddit
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List of Regional SamSho Discords
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Samurai Shodown (known as Samurai Spirits in Japan) or "SamSho" is a 2019 fighting game by SNK, colloquially referred to as Samurai Shodown 7/SS7, due to being the 7th mainline entry in the series. Canonically, the game takes place between the events of Samurai Shodown V and the original SamSho. However, it has also been called a soft reboot of the series, due to featuring characters from various points across the main timeline. The game is considered a cult classic in the fighting game community, due to its unique gameplay style.
Wiki Roadmap
In Progress / Completed |
To-do
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- Every character is up-to-date with the latest Frame Data (2.40 Patch)
- General game info pages: Controls, Mechanics, System Data, and Patch Notes have good info and are up to date.
- Character Data and Hashtags are properly transcluded from System Data and the FAQ respectively.
- All Characters have:
- Colors + 3D Retro Costumes.
- Rage Gain added to the Character Table.
- Unarmed Boxes filled out.
- Playstyle Icons + Summaries.
- The following Characters have been reformatted (18/30):
- Amakusa
- Baiken
- Basara
- Cham-Cham
- Darli
- Earthquake
- Galford
- Hanzo
- Haohmaru
- Hibiki
- Jubei
- Kazuki
- Kyoshiro
- Shizumaru
- Sogetsu
- Tam Tam
- Warden
- Yashamaru
- Characters with Hitbox Images on all their moves (23/30):
- Amakusa
- Baiken
- Basara
- Charlotte
- Cham Cham
- Darli
- Earthquake
- Genjuro
- Gongsun-Li
- Haohmaru
- Hibiki
- Iroha
- Jubei
- Mina
- Nakoruru
- Sogetsu
- Ukyo
- Wan-Fu
- Warden
- Wu-Ruixiang
- Yashamaru
- Yoshitora
- Characters with complete Frame Data on all their moves (11/30):
- Amakusa
- Baiken
- Basara
- Charlotte
- Jubei
- Sogetsu
- Wan-Fu
- Warden
- Yoshitora
- Gongsun Li
- Wu-Ruixiang
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- General
- Use Debug Menu and add information for all characters:
- Character introduction sections that need to be rewritten (E.g. Due to wording redundancies, poorly written segments, typos and/or outdated info)
- Move info boxes should be formatted according to the template pinned in the SS7 thread in the Mizuumi Discord:
- Visual description of the move in plain text.
- Function in neutral and its use in the character's gameplan in bullet points.
- Make sure all characters's Frame Data and Information is following the Template Documentation guidelines of inputting data.
- Notable character page specific issues
Baiken
- Neutral section under "Gameplan" is incomplete.
- Okizeme section under "Gameplan" is empty.
Galford
Genjuro
Gongsun Li
Hanzo
Iroha
Kazuki
Kyoshiro
Mina
Nakoruru
Rimururu
- Needs to be reformatted.
- Missing hitboxes.
Shiki
- Needs to be reformatted.
- Missing hitboxes.
Shizumaru
Ukyo
- Introduction section needs rewrite: most of the info is already present in the gameplan section.
- Tsubame Gaeshi (j.1236S) section needs rewrite: info box is needlessly bloated, needs to be trimmed down.
- Needs to be reformatted.
Wan-Fu
Wu-Ruixiang
- Gameplan section needs rewrite:
- Neutral section lacks information.
- Needs to be reformatted.
Yoshitora
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