Ultra Fight Da! Kyanta 2/Controls: Difference between revisions

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[[Image:Ufdk2_reccon.png|thumb|300px|right| Recommended Keyboard/Stick Layout]]
[[Image:Ufdk2_reccon.png|900px| Recommended Keyboard/Stick Layout]]


==Basic Controls==
==Basic Controls==
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==Button Combinations==
==Button Combinations==
'''Macros are very important in Kyanta 2 as the game's button registration isn't very lenient.'''
'''Having macros, especially for EX, is very important as it cuts out the middle-man and prevents a lot of mis-inputs.'''


'''X+Y:''' EX Attack.<br>
'''X+Y:''' EX Attack.<br>
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'''A+B:''' Throw Storage.<br>
'''A+B:''' Throw Storage.<br>
Holding A and B will allow you to throw your opponent, or tech their throw, as soon as you are in range.<br>
Holding A and B will allow you to throw your opponent, or tech their throw, as soon as you are in range.<br>
Instead of pressing B while up close.
Instead of pressing B while up close, which can potentially cause a whiffed move.


[[Category: Ultra Fight Da! Kyanta 2]]
[[Category: Ultra Fight Da! Kyanta 2]]
{{Kyanta2}}
{{Kyanta2}}

Revision as of 12:51, 14 June 2021

Recommended Keyboard/Stick Layout

Basic Controls

A: Weak Attack.
Usually reserved for jabs.

B: Strong Attack.
Acts as a throw if overlapping the opponent's hitbox.

X: Special Attack.
Usually the character's "gimmick" buttons.

Y: Ultra EX. Costs 1 meter.
Also used for Demon Mode's activation, which costs 1 meter.
Sometimes is attached to character-specific moves.

Back: Taunt.
Every Character has a functional taunt.
Many of them award a whole bar of meter, have a damage buff, or even work as a move!

Button Combinations

Macros are very important in Kyanta 2 as the game's button registration isn't very lenient. Having macros, especially for EX, is very important as it cuts out the middle-man and prevents a lot of mis-inputs.

X+Y: EX Attack.
Uses half a bar of meter.
All EX moves are invulnerable, so they're a very important part of Kyanta 2!

B+Y: Kyanta Cancel.
Cancels any action at the cost of 1 meter.
Adds 20 damage to the next attack.

A+B: Throw Storage.
Holding A and B will allow you to throw your opponent, or tech their throw, as soon as you are in range.
Instead of pressing B while up close, which can potentially cause a whiffed move.

General
FAQ
Advanced
Characters
Kyanta
Buttobi
Spike
Anna
Tsukinami
Blues
Jakor
Sendou
Michelle
Chihiro
Investigator Azuma
Rogue
Rare
Garasha
Hisomi
Well Done
Cocorn
Nanatsu
Robo-Azuma
Gyanta
Mask Michelle
Katana Kyanta
Masao
Taro
Hatoyan
Masako
kinoko
ZackyWild
Natanee
Dr. K
Myusha