Template:CollapsingComboTable-UFDK2
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Usage
Used to create a collapsing table for combos. Each field shows condition, notation, and damage in its collapsed state.
When expanded, additionally shows meter gained, meter used, optionally a video link, and (potentially quite detailed) notes.
If there are no notes, meter-gain information, or video link, it won't be expanded.
Pretty much stolen from this page: Template:CollapsingComboTable-MB
Kudos n' credit to those who setup that page.
Blank Template
{{CollapsingComboTable-UFDK2 | data = {{CollapsingComboData-UFDK2 |input = * |simput = |condition = |characters = |damage = |meterreq = |metergen = |meterspent = |link = |note = }} }}
CollapsingComboData-UFDK2 Parameters
- input: The input for the combo, in numpad notation.
- simput: Notes on the input, or an alternate representation. If present and not blank, shows up when the input is hovered over.
- condition: When the combo is used, e.g. "Midscreen, vs standing opponent":
- meterreq: Meter requirement for the combo.
- characters: Characters the combo works on, if that is notable.
- damage: Damage the combo deals.
- metergen: Meter the combo generates you.
- meterspent: Meter the combo uses to complete it, different from meter as it totals the overall spent, not the requirement.
- link: Video link to the combo. If the field is blank, the tab won't be there.
- note: Any notes or notes about the combo; specifics of what it's useful for, why you'd use it in place of other things, timing notes, particular intricacies, etc.