Template:CollapsingComboTable-UFDK2: Difference between revisions

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(finished template prolly)
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==Blank Template==
==Blank Template==
<pre>{{CollapsingComboTable-UFDK2
<pre>
{{CollapsingComboTable-UFDK2
| data      =  
| data      =  
     {{CollapsingComboData-UFDK2
     {{CollapsingComboData-UFDK2
     |input      =
     |input      = *
     |simput    =
     |simput    =
     |condition  =
     |condition  =  
    |meter      =
     |characters =  
     |characters =
     |damage    =  
     |damage    =
     |meterreq   =  
     |metergen   =
     |metergen  =  
    |meterspent =
     |meterspent =  
    |link      =
     |link      =  
    |note      =
    }}
    {{CollapsingComboData-UFDK2
    |input      =
    |simput    =
    |condition  =
    |meter      =
    |characters =
    |damage    =
     |metergen  =
     |meterspent =
     |link      =
     |note      =
     |note      =
     }}
     }}
Line 51: Line 40:
*'''simput:''' Notes on the input, or an alternate representation. If present and not blank, shows up when the input is hovered over.
*'''simput:''' Notes on the input, or an alternate representation. If present and not blank, shows up when the input is hovered over.
*'''condition:''' When the combo is used, e.g. "Midscreen, vs standing opponent":
*'''condition:''' When the combo is used, e.g. "Midscreen, vs standing opponent":
*'''meter:''' Meter requirement for the combo.
*'''meterreq:''' Meter requirement for the combo.
*'''characters:''' Characters the combo works on, if that is notable.
*'''characters:''' Characters the combo works on, if that is notable.
*'''damage:''' Damage the combo deals.
*'''damage:''' Damage the combo deals.
*'''metergen:''' Meter the combo generates you.
*'''metergen:''' Meter the combo generates you.
*'''meterspent:''' Meter the combo uses to complete it.
*'''meterspent:''' Meter the combo uses to complete it, different from meter as it totals the overall spent, not the requirement.
*'''link:''' Video link to the combo. If the field is blank, the tab won't be there.
*'''link:''' Video link to the combo. If the field is blank, the tab won't be there.
*'''note:''' Any notes or notes about the combo; specifics of what it's useful for, why you'd use it in place of other things, timing notes, particular intricacies, etc.
*'''note:''' Any notes or notes about the combo; specifics of what it's useful for, why you'd use it in place of other things, timing notes, particular intricacies, etc.


==Example==
*'''First combo''': Full data.<br>
*'''Second combo''': Minimum data.<br>
<br>
{{CollapsingComboTable-UFDK2
|data=
    {{CollapsingComboData-UFDK2
    |input      = *AA 5B> KC > j.X(1-hit)(FB)> 6> 5B(x2)> 5A > U1
    |simput    = Found by YFDHippo, no real alternative input.
    |condition  = U1, Midscreen
    |characters = All
    |damage    = 195
    |meter      = 1.5 Bar Start
    |metergen  = .75 Bar (Before U1)
    |meterspent = 2 Bars
    |link      = https://www.youtube.com/watch?v=nVRoKwmy4G0&t=94s
    |note      = Difficult link off of 5B>KC>j.X requiring you to tk.j.X, after the walk the rest can be piano'd in.<br>
Taken from Blues' page.
    }}
    {{CollapsingComboData-UFDK2
    |condition=Corner
    |damage=?
    |metergen=
    |metero=
    |input=*Throw > KC > 5X > 5B > 5A > 2B
    |simput=
    |note= Copied from the Buttobi page.
    }}
}}
<div class="toccolours mw-collapsible mw-collapsed" style="width:700px">
<div style="font-weight:bold;line-height:1.6;">Source</div>
<pre class="mw-collapsible-content">
{{CollapsingComboTable-UFDK2
|data=
    {{CollapsingComboData-UFDK2
    |input      = *AA 5B> KC > j.X(1-hit)(FB)> 6> 5B(x2)> 5A > U1
    |simput    = Found by YFDHippo, no real alternative input.
    |condition  = U1, Midscreen
    |characters = All
    |damage    = 195
    |meter      = 1.5 Bar Start
    |metergen  = .75 Bar (Before U1)
    |meterspent = 2 Bars
    |link      = https://www.youtube.com/watch?v=nVRoKwmy4G0&t=94s
    |note      = Difficult link off of 5B>KC>j.X requiring you to tk.j.X, after the walk the rest can be piano'd in.<br>
Taken from Blues' page.
    }}
    {{CollapsingComboData-UFDK2
    |condition=Corner
    |damage=?
    |metergen=
    |metero=
    |input=*Throw > KC > 5X > 5B > 5A > 2B
    |simput=
    |note= Copied from the Buttobi page.
    }}
}}
</pre></div>
<br>
<br>
{{Kyanta2}}
{{Kyanta2}}
[[Category: Ultra Fight Da! Kyanta 2]]
[[Category: Ultra Fight Da! Kyanta 2]]
</noinclude>
</noinclude>

Latest revision as of 18:33, 21 November 2021

Usage

Used to create a collapsing table for combos. Each field shows condition, notation, and damage in its collapsed state.
When expanded, additionally shows meter gained, meter used, optionally a video link, and (potentially quite detailed) notes.
If there are no notes, meter-gain information, or video link, it won't be expanded.

Pretty much stolen from this page: Template:CollapsingComboTable-MB
Kudos n' credit to those who setup that page.

Blank Template

{{CollapsingComboTable-UFDK2
| data      = 
    {{CollapsingComboData-UFDK2
    |input      = *
    |simput     =
    |condition  = 
    |characters = 
    |damage     = 
    |meterreq   = 
    |metergen   = 
    |meterspent = 
    |link       = 
    |note       =
    }}
}}

CollapsingComboData-UFDK2 Parameters

  • input: The input for the combo, in numpad notation.
  • simput: Notes on the input, or an alternate representation. If present and not blank, shows up when the input is hovered over.
  • condition: When the combo is used, e.g. "Midscreen, vs standing opponent":
  • meterreq: Meter requirement for the combo.
  • characters: Characters the combo works on, if that is notable.
  • damage: Damage the combo deals.
  • metergen: Meter the combo generates you.
  • meterspent: Meter the combo uses to complete it, different from meter as it totals the overall spent, not the requirement.
  • link: Video link to the combo. If the field is blank, the tab won't be there.
  • note: Any notes or notes about the combo; specifics of what it's useful for, why you'd use it in place of other things, timing notes, particular intricacies, etc.


General
FAQ
Advanced
Characters
Kyanta
Buttobi
Spike
Anna
Tsukinami
Blues
Jakor
Sendou
Michelle
Chihiro
Investigator Azuma
Rogue
Rare
Garasha
Hisomi
Well Done
Cocorn
Nanatsu
Robo-Azuma
Gyanta
Mask Michelle
Katana Kyanta
Masao
Taro
Hatoyan
Masako
kinoko
ZackyWild
Natanee
Dr. K
Myusha