Arcana Heart 3/AH3LMSS/Angelia Avallone

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Angelia Avallone

Profile

Mildred Avallone's twin sister, she crossed over into the spirit plane voluntarily seven years ago to become ethereal and, in the process, stopped aging. Although cheerful and outgoing, she is incredibly self-centered and stubborn, and has never changed her mind about anything, regardless of what others may say. Once she decides to do something, she will see it to the end, regardless of how trivial or meaningless.

Angelia hates being bored and often will talk to herself in an attempt to stay entertained. She'll do anything as long as it's fun, and has had a number of incredible adventures since entering the spirit plane. However, she constantly worries about her sister Mildred, who she left behind.

The object she holds in her hand is the magician Merlin (special skill: fortune telling). Although in the middle of her adventures in the spiritual plane, she befriends Fiona, who searches for a way to return to the physical realm as a human being. However, with nothing in particular to do, she travels through the planar rifts appearing in Japan and goes off sightseeing.

Overview

A small rush-down character with good offensive and defensive tools. Angelia can use B+C to cover her approach on her opponent's wake-up, as it is great at controlling space and extending pressure. She has three charges, being in [4]6, [8]2 and [2]8, which propel her in the appropriate direction. Angelia also has a dropkick attack that can be performed by holding A, B, or C (holding a button to tech during a combo may result in an accidental wake-up dropkick if the button is released after the combo is over). The held button can also be alternated to keep the dropkick charged, as it does more damage, gains some invul, and can guard break (it cannot Extend Force Cancel however). j.C is also a great tool due to how active it is as well as how much space it covers around her.

Recommended Arcana

Normal Moves

5A
5A
AH3 Angelia 5A.png
Poke poke poke
Damage Guard Cancel Startup Active Recovery Frame Adv Level
400 - - - - - - -

A simple poke that can be done in rapid succession.

5B
5B
Damage Guard Cancel Startup Active Recovery Frame Adv Level
1000, 546 - - - - - - -
5C
5C
Damage Guard Cancel Startup Active Recovery Frame Adv Level
2000 - - - - - - -
5E
5E
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
Normal 2600 - - - - - - -
Charged 2800 - - - - - - -

Damage utilizes the Halo/Light arcana.

2A
2A
AH3 Angelia 2A.png
Low poke
Damage Guard Cancel Startup Active Recovery Frame Adv Level
400 - - - - - - -

It's basically 5A but a crouching version

2B
2B
AH3 Angelia 2B.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
1000 - - - - - - -
2C
2C
Damage Guard Cancel Startup Active Recovery Frame Adv Level
900, 720 - - - - - - -

A multi-hit move where Angelia tosses her halo to the ground and it comes back like a boomerang. It's a pretty good sweep.

2E
2E
AH3 Angelia 2E.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
Normal 2600 - - - - - - -
Charged 2800 - - - - - - -

Damage utilizes the Halo/Light arcana.

6C
6C
Now this is an anti-air
Damage Guard Cancel Startup Active Recovery Frame Adv Level
2000 - - - - - - -
j.A
j.A
AH3 Angelia 2A.png
AIR POKE
Damage Guard Cancel Startup Active Recovery Frame Adv Level
400 - - - - - - -
j.B
j.B
AH3 Angelia 2B.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
1000 - - - - - - -
j.C
j.C
Damage Guard Cancel Startup Active Recovery Frame Adv Level
600*5 - - - - - - -

Due to scaling, the move doesn't quite do 600*5, as the damage gets lower the more hits are connected.

j.E
j.E
AH3 Angelia jE.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
2600 - - - - - - -
Standing BC
Standing BC
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
5BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile that will explode about 3 characters away.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
6BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile that will explode about 5 characters away.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
4BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile that will explode about 2 characters away.

Crouching BC
Crouching BC
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
2BC 1600 - - - - - - -

Merlin uses his wand, which causes an explosion at a 45 degree angle in front of Angelia.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
3BC 1600 - - - - - - -

Merlin uses his wand, which causes an explosion at a -45 degree angle in front of Angelia.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
1BC 1600 - - - - - - -

Merlin uses his wand, which causes an explosion at a 90 degree angle from Angelia.

Air BC
Air BC
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
j.BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile straight ahead that will explode about 2 characters away.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
j.4BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile at a 45 degree angle, exploding about 2 characters away.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
j.2BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile at a -45 degree angle, exploding about 2 characters away.

Throws

Neutral Throw
Throw
AH3 Angelia 5A.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
2000 Throw - - - - - -
Lever Throw
Lever Throw
AH3 Angelia Throw.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
2500 Throw - - - - - -
Air Throw
Air Throw
AH3 Angelia AirThrow.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
1800 Throw - - - - - -


Special Moves

The Sparkle of Starlight (Forward)
The Sparkle of Starlight (Forward)
[4]6X {Air OK}
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
A 1400 - - - - - - -

Travels a short, horizontal distance.

B 1500 - - - - - - -

Travels a moderate, horizontal distance.

C 1600 - - - - - - -

The version that goes the farthest horizontally.

Change Course Depends - - - - - - -

To activate this move, press X after the initial one. Can be done in any direction. The button pressed essentially makes another of that specific version, just with the direction inputted.

The Sparkle of Starlight (Upward)
The Sparkle of Starlight (Upward)
[2]8X
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
A 1400 - - - - - - -

Goes at a 45 degree and travels the shortest distance.

B 1500 - - - - - - -

Goes at a 45 degree and travels a moderate distance.

C 1600 - - - - - - -

Goes at a 45 degree and is the version that goes the farthest.

Change Course Depends - - - - - - -

To activate this move, press X after the initial one. Can be done in any direction. The button pressed essentially makes another of that specific version, just with the direction inputted.

The Sparkle of Starlight (Downward)
The Sparkle of Starlight (Downward)
[8]2X
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
A 1400 - - - - - - -

Goes at a -45 degree and travels the shortest distance.

B 1500 - - - - - - -

Goes at a -45 degree and travels a moderate distance.

C 1600 - - - - - - -

Goes at a -45 degree and is the version that goes the farthest.

Change Course Depends - - - - - - -

To activate this move, press X after the initial one. Can be done in any direction. The button pressed essentially makes another of that specific version, just with the direction inputted.

Prepare to be Blessed!
Prepare to be Blessed!
623X {Air OK}
Damage Guard Cancel Startup Active Recovery Frame Adv Level
1200 - - - - - - -

Angelia puts out her halo, expanding it to create a shield that counters an opponent's attack. Each button does the same amount of damage.

Ending Sadness
Ending Sadness
[X]
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
Level 1 3200 - - - - - - -

Angelia performs a powerful dropkick attack. This can be charge by holding an attack button, and goes up to level 5. It is possible to switch around what button is being used to charge the attack as well (ex: start the charge by holding A, begin to hold C, and let go of A. The charge will still be kept.)

Level 1 is wall-techable.

Level 2 4000 - - - - - - -

Wall-untechable, can combo afterwards.

Level 3 4800 - - - - - - -

Guard crush.

Level 4 6400 - - - - - - -

Guard crush, air unblockable.

Level 5 12800 - - - - - - -

Unblockable.

Come and Get Me!
Come and Get Me!
63214X
Damage Guard Cancel Startup Active Recovery Frame Adv Level
- - - - - - - -

Angelia turns her back on the opponent and teleports away. The distance she teleports is determined by which button is pressed. This move can be followed up with an "Ending Sadness" after Angelia reappears.

Super Moves

Moonlight Gaze
Moonlight Gaze
236AB {Air OK}/623AB
Only on the ground!
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
236 4840 - - - - - - -

Angelia puts a bunch of rings in front of her, which causes a beam to shoot out.

623 5889 - - - - - - -

Instead of putting the rings forward, Angelia places them above her. This then fires the halo beam in a vertical line.

Air 4840 - - - - - - -

Looks visually the same as the 236 version.

Lovable Merlin
Lovable Merlin
214AB
Damage Guard Cancel Startup Active Recovery Frame Adv Level
4200 - - - - - - -

Merlin transforms into a giant, sending opponent's flying up into the sky.

Catch a Shooting Star
Catch a Shooting Star
41236AB during Lovable Merlin
Damage Guard Cancel Startup Active Recovery Frame Adv Level
4340 - - - - - - -

Uses magic to summon a giant shooting star that lands on the opponent.

Critical Heart

A Maiden's Heart is Fickle!
AC -> B -> AC
Who needs a Steamroller when you can use a Clock Tower?
Meteors are also cool
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
Normal 15000 - - - - - - -

Angelia turns her back on the opponent and eventually disappears. Then she drops a clock tower into the stage, covering the whole screen.

Extend Force 16910 - - - - - - -

Angelia turns her back on the opponent and eventually disappears. Then she summons 3 giant meteors into the stage, which also covers the whole screen. Damage utilizes the Halo/Light arcana.

Combos

Solo Combos

  • 2A > 2B > 2C (2 hits) > [4]6A > j236A+B (5984)
  • 2A > 2B > 2C (2 hits) > [4]6A > 8A > j236A+B (6390)
  • 2B 2C 3B+C 5B 5C drop kick(easiest to release A) 5D 9jC land 5B 6C jBC djc JBE
  • 5A 5B 5C (4)6A(1 hit) 5A 6C jBC djc jBE

Arcana Combos

Generic Arcana

Videos

Colors

Color 1 Color 2 Color 3 Color 4 Color 5
Color 6 Color 7 Color 8 Color 9 Color 10
Color 11 Color 12 Color 13 Color 14 Color 15
Color 16 Color 17 Color 18 Color 19 Color 20
Color 21 Color 22 Color 23 Color 24 Color 25

External Links

Arcana Heart 3 LOVEMAX SIXSTARS!!!!!!
General

ControlsFAQHUDSystemTutorial

Advanced

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Characters

AkaneAngeliaCatherineClariceDorothyEkoElsaFionaHeartKamuiKiraKonohaLieselotteLilicaMaoriMei-FangMinoriNazunaPetraSakiScharlachrotWeißYorikoZenia

Arcana

BloodBlossoms (Flower)DarknessEarthEvilFenrirFireHoly (Sacred)IceLight (Halo)LoveLuckMagnetismMetalMirrorNature (Plant)PunishmentSinSound (Tone)ThunderTimeTyrWaterWind