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Outdated Version
- This page is for an outdated version of the game (AH3LMSS). To see Lang-Gong's character page for the latest version (AH3X), click here.
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Profile
An immortal wolf who served as the guardian of Shangri-la, Lang-Gong has ascended to a higher state of being and was granted the ability to use the power of fire in all of its forms. Lang-Gong constantly seeks continuous change, and looks over Mei-Fang, a being capable of incredible change that it had never witnessed before.
Attributes
Passive
- Cao Huo Jiang (General's Piercing Flame): The fire arcana makes your charged E moves completely unblockable. The risk is high but you can expect big damage off of landing this. Unfortunately, people used to dealing with fire's shenanigans aren't likely to be caught by this.
Extend Force
- Cao Huo Tong Shuai (Admiral's Piercing Flame): During EF, your normal attacks will explode on contact with the opponent. You will cause 500 extra points of damage to your opponent whether they are being hit or blocking. Even though this would seem to substantially increase your damage potential, the explosions that will occur no matter what during EF pose some problems. Since they are basically extra hits to go with your normals, they end up forcing you to compromise your air combos for most characters since the extra hits will shorten the untechable time. Also, they cause the opponent to float on hit, so you won't be able to go about your ground combos as usual. Truly bringing out the damage of the Fire Arcana's EF really depends on what character you choose to go with it. You cannot just use any character and expect to do massive damage.
Special Moves
Huo Xian Yi
Huo Xian Yi 236E Immortal Flame Shot Immortal Flame Shot
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Air ok. This move shoot a fireball in a diagonal angle: on the ground you shoot it upwards, in the air you shoot it downwards. The ground version is a little faster but this move is a great tool for characters that don't have projectiles in the first place. You actually cannot reflect this projectile, but you can still clash it. The untechable time after this is pretty long.
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Huo Gong Yan
Huo Gong Yan 214E Blazing Flame Attack Blazing Flame Attack
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Air ok. Sends a spiraling blaze out in front of you. This will float a grounded opponent and the recovery is pretty good. You can usually pick up the hit on the ground with a normal attack to move into an air combo. This move can be charged as well. There are three different levels depending on how long the attack is delayed. Level 2 and 3 improve the damage, number of hits, and range of the move.
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Arcana Supers
Hong Tian Jiao
Hong Tian Jiao 236236E Scorched Sky Explosion Scorched Sky Explosion
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Air ok. Creates an explosion of fire around yourself, nearby opponents will be blown away. This move has some invincibility and is unclashable. This move does more damage the sooner you hit them with it.
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Huo Kong Ba
Huo Kong Ba 214214E Supreme Flame Attack Supreme Flame Attack
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Air ok. This is the super version of Huo Gong Yan. The start up is a bit slow but it has almost no recovery and does great damage. You could use this for combos or pressure strings since the recovery and chip damage is so good.
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Arcana Eclipse
Shouka Taisei 214B+C Flames of Jupiter Flames of Jupiter
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Summon fireballs from the earth and cause them to explode.
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Arcana Blaze
Cha Chi Da Sheng 236A+B+C Grand Sage's Winged Inferno Grand Sage's Winged Inferno
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Lang-Gong appears from the corner behind your character and runs across the entire stage. This will hit the opponent repeatedly until Lang-Gong has disappeared into the other corner, so the damage actually depends on how far from the other corner you were before you activated this. It's not generally something you should actually try to set up, though.
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