Arcana Heart 3/AH3/Heart Aino/Frame Data
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Normals
Notation | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5A | 3 | 2 | 11 | -1 | W/N | A | 500 | 95(80) | -2 | 22 | All | C/All/J |
No Counter Hit. | ||||||||||||
5B | 8 | 4 | 12 | ±0 | M/U | B | 1200 | 91 | -4 | 25 | All | All/J |
6~11F Clash (Face). | ||||||||||||
5C | 10 | 6 | 13 | +2 | S/H | C | 2200 | 83 | -8 | 30 | All | All/J |
1~4F Clash (Chest Area). | ||||||||||||
6B | 20 | 3 | 18 | -4 | M/H | B | 1500 | 70 | -10 | 30 | St/Air | All |
During Extend Force, Startup is 18F. | ||||||||||||
6C | 10 | 3 | 17 | +1 | U | C | 2400 | 83(70) | -8 | 30 | St/Cr | All/J |
1~5F Clash (Upper Body). | ||||||||||||
2A | 4 | 2 | 11 | -1 | W/U | A | 500 | 95(70) | -2 | 22 | Cr/Air | C/All |
No Counter Hit. | ||||||||||||
2B | 6 | 4 | 13 | -2 | M/D | B | 1000 | 91 | -4 | 25 | Cr/Air | All/HJ |
N/A | ||||||||||||
2C | 14 | 1 | 20 | ±0 | Sw | C | 1900 | 83 | -8 | 56 | Cr/Air | All |
7~29F Throw Invincible. | ||||||||||||
JA | 4 | 6 | 15 | - | W/N | A | 600 | 95(80) | -2 | 22 | St/Air | All/J |
No Counter Hit. | ||||||||||||
JB | 6 | 4 | 23 | - | M/N | B | 1500 | 87 | -6 | 25 | St/Air | All/J |
N/A | ||||||||||||
JC | 12 | 6 | 20 | - | S/D | C | 2200 | 83 | -8 | 30 | St/Air | All |
2~8F Clash. | ||||||||||||
JE | 12 | 6 | 17 | - | S/Gs | D | 2500 | 83(70) | -8 | 56 | St/Air | All |
10-22F Reflect. | ||||||||||||
J4B | 6 | 4 | 17 | - | M/N (Heavy) | B | 1000 | 91 | -4 | 25 | St/Air | All/J |
1~2F, 6~9F Clash (1~2F on body, 6~9F on active portion of arm). | ||||||||||||
5E | 8 | 10 | 19 | -2 | Ws | D | 2200 | 83 | -8 | 26 | St/Cr | ASp/ASu/Su |
8~17F Clash (Upper Body)/Counter Hit throughout/1~7F Passive attributes. | ||||||||||||
5E (Fully Charged) | 34 | 3 | 35 | - | Ws | E | 2700 | 83 | -8 | 26 | St/Cr | ASp/ASu/Su |
33~43 Clash (Upper Body)/Counter Hit throughout/Guard Crush/Charge Time:31F/Mirror:27F | ||||||||||||
2E | 9 | 10 | 16 | ±0 | F | D | 2300 | 83 | -8 | 66 | St/Cr | ASp/ASu/Su |
9~11 Clash (Hand)/9~18 Reflect (In front of upper body)/Counter Hit throughout/1~5F Passive attributes. | ||||||||||||
2E (Fully Charged) | 28 | 4 | 17 + 12 (Landing) | - | F (Hi) | E | 2900 | 83 | -8 | 15 | St/Cr | ASp/ASu |
33~42F Lower Body Invincibility/29F~ Counted as airborne/25~27F Clash (Hand)/25~37F Reflect (In front of upper body)/Guard Crush/Charge Time:21F/Mirror:23F | ||||||||||||
Lever Throw | 3 | 1 | 23 | - | - | - | 2500 | - | - | - | 64 | - |
No Counter Hit/Down/Opponent rises in 66F. | ||||||||||||
Neutral Throw | 5 | 1 | 23 | - | F (Hi) | - | 500•1500 | 100•50 | 0•-20 | 15 | 64 | - |
No Counter Hit/2nd Hit HC. | ||||||||||||
Air Throw | 3 | 1 | 23 | - | - | - | 2500 | - | - | - | 72•128 | - |
No Counter Hit/Down. |
Specials
Name | Notation | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heartful Punch A | 623A | 3 | 1(1)3(15)3 | 11 + 12 (Landing) | - | F | [D][D][B] | [2000][1200][1500] | [70][91(70)[87(70] | [-10][-4][-6] | 20 | St/Cr•All•All | Su/ASu |
1~3F Invincibility/4~5F Throw Invincibility/7F~ Counted as airborne/6~32F Counter Hit/11~14F can use Heartful Punch Follow-Up (214X)/Unclashable/3rd hit is a projectile. | |||||||||||||
Heartful Punch B | 623B | 6 | 2(1)13(9)3 | 21 + 12 (Landing) | - | F | [D][D][B] | [2600][1200][1500] | [70][91(70)[87(70] | [-10][-4][-6] | 20 | St/Cr•All•All | Su/ASu |
1~7F Invincibility/8~10F Throw Invincibility/11F~ Counted as airborner/8~41F Counter Hit/17~22F can use Heartful Punch Follow-up (214X)/Unclashable/3rd hit is a projectile. | |||||||||||||
Heartful Punch C | 623C | 8 | 3(2)13(9)3 | 31 + 12 (Landing) | - | F | [D][D][B] | [3000][1200][1500] | [70][91(70)[87(70] | [-10][-4][-6] | 20 | St/Cr•All•All | Su/ASu |
1~10F Invincibility/15F~ Counted as airborne/11-45F Counter Hit/21~25F can use Heartful Punch Follow-Up (214X)/Unclashable/3rd hit is a projectile. | |||||||||||||
Heartful Punch A (Air) | J623A | 3 | 8(9)3 | 12 (After Landing) | - | [U][U][F] | [D][D][B] | [1800][1200][1500] | [70][70][87(70)] | [-10][-10][-6] | [46][46][20] | All | Su/ASu |
1~4F Invincibility/5~31F Counter Hit/8~11F can use Heartful Punch Follow-Up (214X)/3rd hit is a projectile. | |||||||||||||
Heartful Punch B (Air) | J623B | 5 | 11(9)3 | 12 (After Landing) | - | [U][U][F] | [D][D][B] | [2200][1600][1500] | [70][70][87(70)] | [-10][-10][-6] | [46][46][20] | All | Su/ASu |
1~6F Invincibility/7~37F Counter Hit/11~16F can use Heartful Punch Follow-Up (214X)/3rd hit is a projectile. | |||||||||||||
Heartful Punch C (Air) | J623C | 6 | 11(9)3 | 12 (After Landing) | - | [U][U][F] | [D][D][B] | [2600][2000][1500] | [70][70][87(70)] | [-10][-10][-6] | [46][46][20] | All | Su/ASu |
1~7F Invincibility/8~38F Counter Hit/12~17F can use Heartful Punch Follow-Up (214X)/Unclashable/3rd hit is a projectile. | |||||||||||||
Heartful Punch (Follow-Up) | 214X (After Any Heartful Punch) | 15 | 5 | 29 | - | Gs | B | 1500 | 87 | -6 | 56 | All | Su/ASu |
1~24F Counter Hit/Projectile/If you land before the animation of this move ends, you have 12F of landing recovery. | |||||||||||||
Tekken Punch A | 236A | 12 | 4 | 15 | +9 | S/H | D | 2200 | 83 | -8 | 30 | All | Su/ASu |
1~15F Counter Hit | |||||||||||||
Tekken Punch B | 236B | 17 | 6 | 16 | +4 | H | D | 2500 | 83 | -8 | 36 | All | Su/ASu |
1~22F Counter Hit | |||||||||||||
Tekken Punch C | 236C | 26 | 12 | 13 | +4 | Ws | E | 3000 | 83 | -8 | 26 | All | Su/ASu |
1~37F Reflect (1~22F upper body, 23~37 in front of Heart)/1~37F Counter Hit/23~37F Feet Invincibility/18~25F Clash (Upper Body) | |||||||||||||
Clumsy Punch | 41236C | 34 | 8 | 36 | -21 | Sweep (Heavy) | D | 1500 | 83(70) | -8 | 56 | St/Air | - |
34~57 Down/58~ Invincible/Unclashable/Cannot HC. | |||||||||||||
Ribbon Beam A | 421A | 21 | 6 | 15 | +6 | M/Gs | B | 1500 | 87(70) | -6 | 56 | All | - |
1~5F Throw Invincibility/1~9&24-30F Feet Body Invincibility/10~23F Lower Body Invincibility/6~30F Counted as airborne/No Counter Hit/Projectile. | |||||||||||||
Ribbon Beam B | 421B | 26 | 6 | 13 | +8 | M/Gs | B | 1500 | 87(70) | -6 | 56 | All | - |
1~5F Throw Invincibility/1~7&28-31F Feet Body Invincibility/8~27F Lower Body Invincibility/6~31F Counted as airborne/No Counter Hit/Projectile. | |||||||||||||
Ribbon Beam C | 421C | 29 | 9 | 5 | +13 | M/Gs | B | 1500 | 87(70) | -6 | 56 | All | - |
1~5F Throw Invincibility/1~6&30-33F Feet Body Invincibility/7~29F Lower Body Invincibility/6~33F Counted as airborne/No Counter Hit/Projectile. | |||||||||||||
Special Kick | J214X | 22 | (Until Heart Lands) | 8 (After Landing) | +14 | Gs | D | 2100 | 83 | -8 | 56 | St/Air | Su/ASu |
Can be cancelled up until 1 frame from landing. |
Supers
Name | Notation | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sugoi Heartful Punch | 623AB | (Super Flash) 2 | 3・12(9)3 | 31+ 17 (Landing) | -54 | N•F•F [F (Hi/Heavy)] | C•D•B | 2000•2000•1500 [2000•300x13•3000] | 95•83•87 [95x14•50] | -2•-8•-6 [-2x14•-20] | 32•20•20 [32•22x13•12] | St/Cr•All•All [-] | ASu |
1~4F Invincibility/5F Throw Invincibility & Feet Invincibility/6F~ Counted as airborne/1~36F Counter Hit/1st Hit Unclashable/If the first hit connects, please look to the data in the [ ]/After 15th hit, HC is possible. | |||||||||||||
Sugoi Heartful Punch (Air) | J623AB | (Super Flash) 4 | 3・12(9)3 | 17 (After Landing) | - | F•F•F [F (Hi/Heavy)] | A•D•B | 300•2000•1500 [300x10•5000] | 95•83•87 [95x10•50] | -2•-8•-6 [-2x10•-20] | 22•58•20 [22x10•12] | All | ASu |
1~6F Invincibility/1~38F Counter Hit/If the first hit connects, please look to the data in the [ ]/After the 11th hit, HC is possible. | |||||||||||||
Love Tekken Punch | 236AB | (Super Flash) 10 | 8 | 18 | +1 | Ws | D | 5000 | 50 | -20 | 26 | St/Cr | ASu |
1~4F Knockback Invincibility/During the animation, no Counter Hit/Unclashable. | |||||||||||||
Sugoi Special Kick | J214AB | (Super Flash) 7 | (Until Heart Lands) | 32 (After Landing) | -12 | Gs | D | 5000 | 50 | -20 | 20 | St/Air | ASu |
1~6F Throw Invincibility/During the animation, no Counter Hit/Unclashable/Can be cancelled up until 1 frame from landing. |
Critical
Name | Notation | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
It's a Really Sugoi Heartful Punch | 641236AB | (Super Flash) 5 | 15 | 30/47/48 + 20 (Landing) | - | Ws | - | [8000][10000][12000] | 50 | -20 | 26 | All | - |
1~19F Invincibility/No Counter Hit/Unclashable/Guard Crush attack/Hit Stop 48F/During Super Flash, if you rotate the joystick the attack has 3 levels of power/The data in [ ] is based on [Default power] [2nd level] [3rd level]/Guard Crush damage: [1200] [1600] [2000]. | |||||||||||||
Extend Force It's a Really Sugoi Heartful Punch | 641236AB (During Extend Force) | (Super Flash) 5 | See Notes | 18 (After Landing) | - | Ws | - | [8000•5600][10000•7000][12000•8000] | 50•50 | -20•-20 | 60•26 | All | - |
Start to End: Full Invincibility/No Counter Hit/Unclashable/Guard Crush attack/Hit Stop 48F/During Super Flash, if you rotate the joystick the attack has 3 levels of power/The data in [ ] is based on [Default power] [2nd level] [3rd level]/Guard Crush damage: [1200] [1600] [2000]. |