Melty Blood/MBAACC/Arcueid Brunestud/Crescent Moon: Difference between revisions

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<table border=1px cellspacing=0>
<table border=1px cellspacing=0>
  <tr>
  <tr>
<th bgcolor="#DDDDFF"> Name </th>
<th bgcolor="#DDDDFF"> Input </th>
<th bgcolor="#DDDDFF"> Input </th>
<th bgcolor="#DDDDFF"> Damage (on V.Sion) </th>
<th bgcolor="#DDDDFF"> Damage (on V.Sion) </th>
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  </tr>
  </tr>
  <tr>
  <tr>
<th colspan="5" bgcolor="#EEEEFF"> Anywhere </th>
<th colspan="4" bgcolor="#EEEEFF"> Anywhere </th>
  </tr>
  </tr>
  <tr>
  <tr>
<td> Simple 4C combo </td>
<td> 2A 5B 2B 2C 4C j.BC j.ABC j.6AD </td>
<td> 2A 5B 2B 2C 4C j.BC j.ABC j.6AD </td>
<td> To fill in </td>
<td> To fill in </td>
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  </tr>
  </tr>
  <tr>
  <tr>
<td> Simple 623B combo </td>
<td> 2A 5B 2B 5C 623B - 6B 623B j.BC j.ABC j.6AD </td>
<td> 2A 5B 2B 5C 623B - 6B 623B j.BC j.ABC j.6AD </td>
<td> To fill in </td>
<td> To fill in </td>
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  </tr>
  </tr>
  <tr>
  <tr>
<td> Legacy relaunch </td>
<td> 2A 5B 2B 2C - 4C j.66 j.C 5B 2B 2C 4C j.BC j.ABC j.6AD </td>
<td> 2A 5B 2B 2C - 4C j.66 j.C 5B 2B 2C 4C j.BC j.ABC j.6AD </td>
<td> To fill in </td>
<td> To fill in </td>
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  </tr>
  </tr>
  <tr>
  <tr>
<td> Dodge relaunch </td>
<td> 2A 5B 2B 2C - 4C j.2AB j.63214A 5B 2B 2C 4C j.BC j.ABC j.6AD  </td>
<td> 2A 5B 2B 2C - 4C j.2AB j.63214A 5B 2B 2C 4C j.BC j.ABC j.6AD  </td>
<td> To fill in </td>
<td> To fill in </td>
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  </tr>
  </tr>
  <tr>
  <tr>
<td> Double relaunch </td>
<td> 2A 5B 2B 2C - 4C j.66 - j.C 2C - 4C j.66 j.C j.63214A j.BC j.ABC j.6AD  </td>
<td> 2A 5B 2B 2C - 4C j.66 - j.C 2C - 4C j.66 j.C j.63214A j.BC j.ABC j.6AD  </td>
<td> To fill in </td>
<td> To fill in </td>
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  </tr>
  </tr>
  <tr>
  <tr>
<th colspan="5" bgcolor="#EEEEFF"> Full Screen </th>
<th colspan="4" bgcolor="#EEEEFF"> Full Screen </th>
  </tr>
  </tr>
<tr>
<tr>
<td> Simple Screen Slash </td>
<td> 2A 5B 2B 2C 5C j.B (2nd hit) j.63214A land j.BC j.ABC j.6AD  </td>
<td> 2A 5B 2B 2C 5C j.B (2nd hit) j.63214A land j.BC j.ABC j.6AD  </td>
<td> To fill in </td>
<td> To fill in </td>
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  </tr>
  </tr>
  <tr>
  <tr>
<th colspan="5" bgcolor="#EEEEFF"> Corner </th>
<th colspan="4" bgcolor="#EEEEFF"> Corner </th>
  </tr>
  </tr>
  <tr>
  <tr>
<td> Simple Slam </td>
<td> 2A 5B 2B 2C - 5C - 236[B] 2A 5B 2B 2C - 5C - 236[B] 2A 5B 2B 2C 4C j.BC j.ABC j.6AD  </td>
<td> 2A 5B 2B 2C - 5C - 236[B] 2A 5B 2B 2C - 5C - 236[B] 2A 5B 2B 2C 4C j.BC j.ABC j.6AD  </td>
<td> To fill in </td>
<td> To fill in </td>
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  <tr>
  <tr>
  <tr>
  <tr>
<td> Full Slam </td>
<td> 2A 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C - j.63214B 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C 4C j.BC j.ABC j.6AD  </td>
<td> 2A 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C - j.63214B 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C 4C j.BC j.ABC j.6AD  </td>
<td> To fill in </td>
<td> To fill in </td>
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  </tr>
  </tr>
  <tr>
  <tr>
<td> EX Full Slam </td>
<td> 2A 5B 2B 2C - j.63214C 6/66 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C 4C j.BC j.ABC j.6AD </td>
<td> 2A 5B 2B 2C - j.63214C 6/66 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C 4C j.BC j.ABC j.6AD </td>
<td> To fill in </td>
<td> To fill in </td>

Revision as of 09:29, 8 January 2012

=Combos=

Input Damage (on V.Sion) Meter generation Meter cost
Anywhere
2A 5B 2B 2C 4C j.BC j.ABC j.6AD To fill in To fill in 0%
2A 5B 2B 5C 623B - 6B 623B j.BC j.ABC j.6AD To fill in To fill in 0%
2A 5B 2B 2C - 4C j.66 j.C 5B 2B 2C 4C j.BC j.ABC j.6AD To fill in To fill in 0%
2A 5B 2B 2C - 4C j.2AB j.63214A 5B 2B 2C 4C j.BC j.ABC j.6AD To fill in To fill in 50%
2A 5B 2B 2C - 4C j.66 - j.C 2C - 4C j.66 j.C j.63214A j.BC j.ABC j.6AD To fill in To fill in 0%
Full Screen
2A 5B 2B 2C 5C j.B (2nd hit) j.63214A land j.BC j.ABC j.6AD To fill in To fill in 0%
Corner
2A 5B 2B 2C - 5C - 236[B] 2A 5B 2B 2C - 5C - 236[B] 2A 5B 2B 2C 4C j.BC j.ABC j.6AD To fill in To fill in 0%
2A 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C - j.63214B 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C 4C j.BC j.ABC j.6AD To fill in To fill in 0%
2A 5B 2B 2C - j.63214C 6/66 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C - 5C - 236[B] - j.63214B 5B 2B 2C 4C j.BC j.ABC j.6AD To fill in To fill in 100%


Notes:

    - During the Slam combos, almost every component of the loop has to be delayed (where '-' is noted). You need to do this in order to keep your opponent as low as possible, without reaching OTG
    - If having trouble with the j.63214B 5B link, do your best to do the TK as low as possible
    - Aforementioned combos use standard air combo finishers. However, you can do pretty much every finisher after a 2C. Some options are:
    4C j.BC j.ABC j.6AD High damage, standard oki
    4C j.BC j.ABC j.2C High damage, techable oki, OTG with j.63214C if no tech
    623A Long oki
    236A 236A 214A Long oki, OTG. 623C OTG if done on an airbone opponent
    5C - 236[B] Long oki and corner space



=Strategy= Do what you need to do to extrapolate on the character. Here are example categories below.

==Crescent==


==Spacing==


==Pressure==


=Move Descriptions= ==Normal Moves==

2A

The moves in number and strength order. Explain no how the moves works, what it's best suited for and where it lacks.

5A

-

2B

-

5B

-

2C

-

5C

-

6C

-

#C

-

#C

-

JA

-

JB

-

JC

-

J6C

-

==Special Moves==

Name ?JP name? - 22ABC

* (Description) - Simply describe the move here and what it can be used for * (A version) - This is where you put what the version of the move can be used for and how its different from the rest of the moves. * (B version) - Ditto * (EX version) - This is were you describe what happens when you feed it 100%

 ?? - 236ABC

* (Description) -

 ?? - 28ABC

* (Description) - ...

 ?? - 623ABC

* (Description) - ...

 ?? - 214ABC

* (Description) - ...

 ?? - 421ABC

* (Description) - ...

 ?? - J22ABC

* (Description) - ...

 ?? - 426ABC

* (Description) - ... * (A version) - * (B version) - * (EX version) -

 ?? - BC

* (Description) - ... * (Standing) - * (Crouching) - * (Airborne) -


==Arc Drive==

 ??

* (Description) - AD description


==Another Arc Drive==

 ??

* (Description) - AAD description

==Last Arc==

 ??

* (Description) - LA description. Mention where it is activated (air or ground shield) first.

==MBAACC Navigation==

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