Melty Blood/MBAACC/Sion TATARI: Difference between revisions
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==Introduction== | ==Introduction== | ||
Sion who has succumbed to her vampiric impulses. She loses her gun and opts to use her claws to pound on the opponent with ambiguous blockstrings, versatile normals and frametraps. She has summons to set up tick throws, make overheads safe, etc. Great run and walk speed let her keep up the attack, plus a very useful divekick to keep the pressure up. Only has a reversal with meter, which can be hard to come by. Although her strengths are mostly on offense, her speed and great frame data on normals like j.C let her rumble in neutral quite well. | Sion who has succumbed to her vampiric impulses, also known as '''VSion''' (Vampire Sion). She loses her gun and opts to use her claws to pound on the opponent with ambiguous blockstrings, versatile normals and frametraps. She has summons to set up tick throws, make overheads safe, etc. Great run and walk speed let her keep up the attack, plus a very useful divekick to keep the pressure up. Only has a reversal with meter, which can be hard to come by. Although her strengths are mostly on offense, her speed and great frame data on normals like j.C let her rumble in neutral quite well. | ||
'''Stage:''' Night of Walpurgis | '''Stage:''' Night of Walpurgis |
Latest revision as of 13:32, 18 August 2022
Introduction
Sion who has succumbed to her vampiric impulses, also known as VSion (Vampire Sion). She loses her gun and opts to use her claws to pound on the opponent with ambiguous blockstrings, versatile normals and frametraps. She has summons to set up tick throws, make overheads safe, etc. Great run and walk speed let her keep up the attack, plus a very useful divekick to keep the pressure up. Only has a reversal with meter, which can be hard to come by. Although her strengths are mostly on offense, her speed and great frame data on normals like j.C let her rumble in neutral quite well.
Stage: Night of Walpurgis
BGM: Stillness Dark
Moon Overview
Moon Style | Description |
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Statistics
Stance | 100% | 75% | 50% | 25% | Net Health |
---|---|---|---|---|---|
Jump | 0.880 | 0.809 | 0.741 | 0.717 | 14,582 |
Stand | 1.000 | 0.920 | 0.843 | 0.815 | 12,825 |
Crouch | 1.080 | 0.993 | 0.910 | 0.880 | 11,879 |
Average | 13,095 |