Melty Blood/MBAACC/Powered Ciel: Difference between revisions

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[[File:PCielbanner4.png|right]]<br>
[[File:PCielbanner4.png|right]]
=Introduction=
Powered Ciel is a new addition to Current Code. Equipped with the Seventh Holy Scripture at all times, Ciel has a completely different move set from the original.


=Moon Overview=
==Introduction==
'''Powered Ciel''', spelled '''Powerd Ciel''' in-game, is the fully armed version of Ciel, trading mobility for power to mercilessly crush opponents with the Seventh Holy Scripture. This version of Ciel is a slow but powerful zoner with highly damaging and corner-carrying combos from almost any hit, oppressive okizeme and pressure, and one of the strongest normal throws in the entire game. This offensive power comes at a cost, however, as she possesses relatively poor defense and slow movement which can be exploited by characters with superior zoning. PCiel rewards a calculated, patient playstyle with dominance in neutral against the vast majority of the cast, and truly overwhelming offense that renders all opponents equally helpless once caught.


'''Powerd Ciel'''  
'''Stage:''' Temple the Seventh Heaven


You will notice right away that P.Ciel is almost completely different from Ciel. While not as mobile as her unarmed version, she has big normals and effective tools that allow her to space her way in for big damage. While not as much of a mix up character as Ciel, many of her combos carry to the corner and let her apply very tight pressure post-knockdown.
[[File: Temple_the_Seventh_Heaven_2.png]]


'''BGM:''' Truth from "Melty Blood"


[[Melty Blood/Powerd Ciel/Crescent Moon|Crescent]]<br>
==Moon Overview==
Crescent is potentially the most popular version. One of her major tools is 214 series: Numerology・Thunder. Well place streaks of lighting can control the air, be used as an anti air and lock the opponent down anywhere on the screen.
{{Navigation-MB
|Crescent=*Generally considered to be the weakest PCiel moon, but still a very strong character in her own right.
*Powerful horizontal lightning specials that reach 3/4 of the screen.
*Has Crescent meter mechanics, giving her generally better survivability than her other two moons.
*High damage from clean hits, and good high/low okizeme that is dangerous to attempt to disrespect.
|Half=*The second best PCiel moon, with extremely strong strengths but the most significant weaknesses of the three styles.
*Vertical, advancing lightning allows her to easily obtain frame advantage in neutral and pressure.
*One of the highest damage characters in the game, able to deal over 5,000 damage from realistic starters even when accounting for Reduce.
*Wide variety of difficult to see left/right okizeme setups.
|Full=*Widely considered the best PCiel moon, and a top tier character just barely outside of the top 10.
*Extremely powerful grounded pokes and the infamous 624B Grand Zappa rock allow her to completely dictate the pace of neutral.
*Possesses a more synergistic and well-rounded toolkit than her other two moons, with no truly exploitable blind spots other than the character's universal slow movement.
*Safe, unreactable high/low okizeme, with the greatest ability to leverage the character's strong throw.
}}


 
==Statistics==
[[Melty Blood/Powerd Ciel/Half Moon|Half]]<br>
While largely similar to her C-moon version, Half moon has some specials and normal moves that define it. The most noticeable of them being her lighting. This version falls from the sky instead and poses different threats.
 
 
[[Melty Blood/Powerd Ciel/Full Moon|Full]]<br>
Full moon differs widely from the other versions in terms of special tools and pressure. While the main game-plan/strategy has not changed, the way Full powered Ciel pressures and deals her damage is completely different.
 
=Statistics=
{| class= cellspacing="8" style="width:500px;border:2px solid silver;"
{| class= cellspacing="8" style="width:500px;border:2px solid silver;"
!  style="background-color:#bfff7f;text-align:center;" | Character
!  style="background-color:#bfff7f;text-align:center;" | Stance
!  style="background-color:#bfff7f;text-align:center;" | 100%
!  style="background-color:#bfff7f;text-align:center;" | 100%
!  style="background-color:#bfff7f;text-align:center;" | 75%
!  style="background-color:#bfff7f;text-align:center;" | 75%
!  style="background-color:#bfff7f;text-align:center;" | 50%
!  style="background-color:#bfff7f;text-align:center;" | 50%
!  style="background-color:#bfff7f;text-align:center;" | 25%
!  style="background-color:#bfff7f;text-align:center;" | 25%
!  style="background-color:#bfff7f;text-align:center;" | Estimated Health
!  style="background-color:#bfff7f;text-align:center;" | Net Health
|-
|-
|  style="background-color:#F8F8F8;" | '''Powered Ciel'''
|  style="background-color:#F8F8F8;" | '''Jump'''
|  style="background-color:#F8F8F8;text-align:center;" | 0.95
|  style="background-color:#F8F8F8;text-align:center;" | 0.836
|  style="background-color:#F8F8F8;text-align:center;" | 0.95
|  style="background-color:#F8F8F8;text-align:center;" | 0.809
|  style="background-color:#F8F8F8;text-align:center;" | 0.95
|  style="background-color:#F8F8F8;text-align:center;" | 0.783
|  style="background-color:#F8F8F8;text-align:center;" | 1
|  style="background-color:#F8F8F8;text-align:center;" | 0.797
|  style="background-color:#F8F8F8;text-align:center;" | 11947
|  style="background-color:#F8F8F8;text-align:center;" | 14,147
|-
|  style="background-color:#F8F8F8;" | '''Stand'''
|  style="background-color:#F8F8F8;text-align:center;" | 0.950
|  style="background-color:#F8F8F8;text-align:center;" | 0.920
|  style="background-color:#F8F8F8;text-align:center;" | 0.890
|  style="background-color:#F8F8F8;text-align:center;" | 0.906
|  style="background-color:#F8F8F8;text-align:center;" | 12,445
|-
|  style="background-color:#F8F8F8;" | '''Crouch'''
|  style="background-color:#F8F8F8;text-align:center;" | 1.026
|  style="background-color:#F8F8F8;text-align:center;" | 0.993
|  style="background-color:#F8F8F8;text-align:center;" | 0.961
|  style="background-color:#F8F8F8;text-align:center;" | 0.978
|  style="background-color:#F8F8F8;text-align:center;" | 11,527
|-
|-
|  style="background-color:#F8F8F8;" | '''Average'''
|  style="background-color:#F8F8F8;" | '''Average'''
|  style="background-color:#F8F8F8;text-align:center;" | 1
|  style="background-color:#F8F8F8;text-align:center;" |
|  style="background-color:#F8F8F8;text-align:center;" | 0.95
|  style="background-color:#F8F8F8;text-align:center;" |
|  style="background-color:#F8F8F8;text-align:center;" | 0.9
|  style="background-color:#F8F8F8;text-align:center;" |
|  style="background-color:#F8F8F8;text-align:center;" | 0.9
|  style="background-color:#F8F8F8;text-align:center;" |
|  style="background-color:#F8F8F8;text-align:center;" | 11755
|  style="background-color:#F8F8F8;text-align:center;" | '''12,706'''
|}
|}


=Palettes=
==Palettes==
[[PCiel-colors.png]]
[[File:PCiel-colors.png]]
 
==External Links==
*[http://www.meltybread.com/forums/powerd-ciel/ {{SUBPAGENAME}} forum at Melty Bread]


{{MBCC}}
{{Navbox-MBAACC}}


[[Category:Melty Blood]]
[[Category:Melty Blood Actress Again Current Code]]
[[Category:Powered Ciel]]

Latest revision as of 09:51, 6 June 2024

PCielbanner4.png

Introduction

Powered Ciel, spelled Powerd Ciel in-game, is the fully armed version of Ciel, trading mobility for power to mercilessly crush opponents with the Seventh Holy Scripture. This version of Ciel is a slow but powerful zoner with highly damaging and corner-carrying combos from almost any hit, oppressive okizeme and pressure, and one of the strongest normal throws in the entire game. This offensive power comes at a cost, however, as she possesses relatively poor defense and slow movement which can be exploited by characters with superior zoning. PCiel rewards a calculated, patient playstyle with dominance in neutral against the vast majority of the cast, and truly overwhelming offense that renders all opponents equally helpless once caught.

Stage: Temple the Seventh Heaven

Temple the Seventh Heaven 2.png

BGM: Truth from "Melty Blood"

Moon Overview

Moon Style Description
Melty Blood Crescent Moon.png

Crescent

  • Generally considered to be the weakest PCiel moon, but still a very strong character in her own right.
  • Powerful horizontal lightning specials that reach 3/4 of the screen.
  • Has Crescent meter mechanics, giving her generally better survivability than her other two moons.
  • High damage from clean hits, and good high/low okizeme that is dangerous to attempt to disrespect.
Melty Blood Half Moon.png

Half

  • The second best PCiel moon, with extremely strong strengths but the most significant weaknesses of the three styles.
  • Vertical, advancing lightning allows her to easily obtain frame advantage in neutral and pressure.
  • One of the highest damage characters in the game, able to deal over 5,000 damage from realistic starters even when accounting for Reduce.
  • Wide variety of difficult to see left/right okizeme setups.
Melty Blood Full Moon.png

Full

  • Widely considered the best PCiel moon, and a top tier character just barely outside of the top 10.
  • Extremely powerful grounded pokes and the infamous 624B Grand Zappa rock allow her to completely dictate the pace of neutral.
  • Possesses a more synergistic and well-rounded toolkit than her other two moons, with no truly exploitable blind spots other than the character's universal slow movement.
  • Safe, unreactable high/low okizeme, with the greatest ability to leverage the character's strong throw.

Statistics

Stance 100% 75% 50% 25% Net Health
Jump 0.836 0.809 0.783 0.797 14,147
Stand 0.950 0.920 0.890 0.906 12,445
Crouch 1.026 0.993 0.961 0.978 11,527
Average 12,706

Palettes

PCiel-colors.png

External Links

MBAACC Navigation

General
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