Melty Blood/MBAACC/Powered Ciel: Difference between revisions
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|Crescent=*Generally considered to be the weakest PCiel moon, but still a very strong character in her own right. | |Crescent=*Generally considered to be the weakest PCiel moon, but still a very strong character in her own right. | ||
* | *Powerful horizontal lightning specials that reach 3/4 of the screen. | ||
*Has Crescent meter mechanics, giving her generally better survivability than her other two moons. | *Has Crescent meter mechanics, giving her generally better survivability than her other two moons. | ||
* | *High damage in the corner, and good high/low okizeme that is dangerous to attempt to disrespect. | ||
|Half=*The second best PCiel moon, with extremely | |Half=*The second best PCiel moon, with extremely strong strengths but the most significant weaknesses of the three styles. | ||
* | *Vertical, advancing lightning allows her to easily obtain frame advantage in neutral and pressure. | ||
* | *One of the highest damage characters in the game, able to deal over 5,000 damage from realistic starters even when accounting for Reduce. | ||
* | *Wide variety of difficult to see left/right okizeme setups. | ||
|Full=*Widely considered the best PCiel moon, and a top tier character just barely outside of the top 10. | |Full=*Widely considered the best PCiel moon, and a top tier character just barely outside of the top 10. | ||
* | *Extremely powerful grounded pokes and the infamous 624B Grand Zappa rock allow her to completely dictate the pace of neutral. | ||
* | *Possesses a more synergistic and well-rounded toolkit than her other two moons, with no truly exploitable blind spots other than the character's universal slow movement. | ||
*Safe, unreactable high/low okizeme, with the greatest ability to leverage the character's strong throw. | |||
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Revision as of 12:47, 21 April 2023
Introduction
Powered Ciel, sometimes spelled Powerd Ciel in-game, is the armed and dangerous version of Ciel, wielding a huge pilebunker and with a completely new moveset focused more on offense. With highly damaging and corner-carrying combos on all of her moons, great conversion ability, good okizeme and the ability to convert her normal throw into a full combo, PCiel has all of the tools to dismantle her opponent once she gets in. Unfortunately, although she has many options, her approach to neutral can be somewhat linear or “gimmicky” due to having arguably the worst movement in the entire game. This character is a lumbering tank with a huge gun that kills you if she can run her setplay, but patient neutral and smart defense are crucial as the character's low health and lack of reversals make being put on the back foot precarious.
Moon Overview
Moon Style | Description |
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Statistics
Stance | 100% | 75% | 50% | 25% | Net Health |
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Jump | 0.836 | 0.809 | 0.783 | 0.797 | 14,147 |
Stand | 0.950 | 0.920 | 0.890 | 0.906 | 12,445 |
Crouch | 1.026 | 0.993 | 0.961 | 0.978 | 11,527 |
Average | 12,706 |