Melty Blood/MBAACC/Neco & Mech: Difference between revisions

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(→‎Moon Overview: changed moon description for F and H)
(→‎Moon Overview: changed description for Hnecomech)
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*She has a basic mix-up with setting down 22A and using ground dodge to get a which-way situation. Oh, 22C summons Neco Hime, which is air unblockable and allows you to go for a high-low as the foe is blinded by the pillar of light.  
*She has a basic mix-up with setting down 22A and using ground dodge to get a which-way situation. Oh, 22C summons Neco Hime, which is air unblockable and allows you to go for a high-low as the foe is blinded by the pillar of light.  
*You have no meter gain though.
*You have no meter gain though.
*Truly terrible character and inferior to F and C in almost every way.
*Widely regarded as the worst non-Neco character in the game. She's quite funny, though.
|Full=*You get F-Mech Hisui's 623X series and her normals.  
|Full=*You get F-Mech Hisui's 623X series and her normals.  
*Her corner carry is also quite good from her BnB.  
*Her corner carry is also quite good from her BnB.  

Revision as of 12:43, 28 August 2023

Necomechbanner.png

Introduction

This is a real character. Hit the cat, acquire setplay. Nya nya.

Moon Overview

Moon Style Description
Melty Blood Crescent Moon.png

Crescent

  • Despite being two “joke” characters stapled together, they demand a great deal of respect as a high tier character.
  • Great air mobility, decent corner carry, fantastic pressure, and you can hit the cat to force favorable trades, get tick throw set-ups, and all sorts of dirty things.
  • Her lightning series also causes Neco to become a hitbox, meaning you also get air unblockable set-ups.
  • Her damage ceiling is low unless you get a very clean counter hit starter, and she becomes immediately less impressive if she cannot set-up Neco Arc (good luck versus C-Roa).
Melty Blood Half Moon.png

Half

  • A speedier version of Half Moon Mech Hisui. At first this seems like it can only be a good thing, but all her specials have been replaced with objectively worse versions.
  • She has a basic mix-up with setting down 22A and using ground dodge to get a which-way situation. Oh, 22C summons Neco Hime, which is air unblockable and allows you to go for a high-low as the foe is blinded by the pillar of light.
  • You have no meter gain though.
  • Widely regarded as the worst non-Neco character in the game. She's quite funny, though.
Melty Blood Full Moon.png

Full

  • You get F-Mech Hisui's 623X series and her normals.
  • Her corner carry is also quite good from her BnB.
  • Her unique trait is that Neco Arc can be called to burrow and pop up in a set location depending on which button you used. She lacks the consistency of C-Necomech due to not having a Neco repositioning move that she has easy access to.

Statistics

Crescent

Stance 100% 75% 50% 25% Net Health
Jump 0.675 0.809 0.824 0.797 14,283
Stand 0.870 0.920 0.937 0.906 12,561
Crouch 0.939 0.993 1.011 0.978 11,638
Average 12,827

Half

Stance 100% 75% 50% 25% Net Health
Jump 1.056 0.894 0.741 0.677 13,942
Stand 1.200 1.017 0.843 0.770 12,259
Crouch 1.296 1.098 0.910 0.831 11,356
Average 12,519

Full

Stance 100% 75% 50% 25% Net Health
Jump 0.836 0.851 0.907 0.876 13,153
Stand 0.950 0.968 1.031 0.996 11,569
Crouch 1.026 1.045 1.113 1.075 10,716
Average 11,812

Palettes

NecoMech-Colors.png

1) Default

17) May (Hand Maid May)

18) Rei Handa (Zaregoto Series, The Beheading Cycle)

External Links

MBAACC Navigation

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