Melty Blood/MBAACC/Neco & Mech: Difference between revisions
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(→Moon Overview: changed description for Hnecomech) |
(→Moon Overview: changed description for Hnecomech) |
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*Her lightning series also causes Neco to become a hitbox, meaning you also get air unblockable set-ups. | *Her lightning series also causes Neco to become a hitbox, meaning you also get air unblockable set-ups. | ||
*Her damage ceiling is low unless you get a very clean counter hit starter, and she becomes immediately less impressive if she cannot set-up Neco Arc (good luck versus C-Roa). | *Her damage ceiling is low unless you get a very clean counter hit starter, and she becomes immediately less impressive if she cannot set-up Neco Arc (good luck versus C-Roa). | ||
|Half=*A speedier version of Half Moon Mech Hisui. At first this seems like it can only be a good thing, but all her specials have been replaced with objectively worse versions. | |Half=*A speedier version of Half Moon Mech Hisui. At first this seems like it can only be a good thing, but almost all of her specials have been replaced with objectively worse versions. | ||
*She has a basic mix-up with setting down 22A and using ground dodge to get a which-way situation. Oh, 22C summons Neco Hime, which is air unblockable and allows you to go for a high-low as the foe is blinded by the pillar of light. | *She has a basic mix-up with setting down 22A and using ground dodge to get a which-way situation. Oh, 22C summons Neco Hime, which is air unblockable and allows you to go for a high-low as the foe is blinded by the pillar of light. | ||
*You have no meter gain though. | *You have no meter gain though. |
Revision as of 12:46, 28 August 2023
Introduction
This is a real character. Hit the cat, acquire setplay. Nya nya.
Moon Overview
Moon Style | Description |
---|---|
| |
| |
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Statistics
Crescent
Stance | 100% | 75% | 50% | 25% | Net Health |
---|---|---|---|---|---|
Jump | 0.675 | 0.809 | 0.824 | 0.797 | 14,283 |
Stand | 0.870 | 0.920 | 0.937 | 0.906 | 12,561 |
Crouch | 0.939 | 0.993 | 1.011 | 0.978 | 11,638 |
Average | 12,827 |
Half
Stance | 100% | 75% | 50% | 25% | Net Health |
---|---|---|---|---|---|
Jump | 1.056 | 0.894 | 0.741 | 0.677 | 13,942 |
Stand | 1.200 | 1.017 | 0.843 | 0.770 | 12,259 |
Crouch | 1.296 | 1.098 | 0.910 | 0.831 | 11,356 |
Average | 12,519 |
Full
Stance | 100% | 75% | 50% | 25% | Net Health |
---|---|---|---|---|---|
Jump | 0.836 | 0.851 | 0.907 | 0.876 | 13,153 |
Stand | 0.950 | 0.968 | 1.031 | 0.996 | 11,569 |
Crouch | 1.026 | 1.045 | 1.113 | 1.075 | 10,716 |
Average | 11,812 |
Palettes
1) Default
17) May (Hand Maid May)
18) Rei Handa (Zaregoto Series, The Beheading Cycle)