Melty Blood/Defense

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(Click here for the original Defense page)

The Damage modifier system works much like MBAC. Each character has a set life total of 11000, but take different amounts of damage at different points of their life bars. Here's a Table of Damage Modifiers for each character, which are consistent across all moon style for every character except Mecha Hisui. For more information, see this thread.

Character Name 100% 75% 50% 25% Est. Life Pts
Archetype Earth(BROKEN) 0.7 0.65 0.57 0.6 17567
Akiha 0.92 0.85 0.82 0.8 13015
Nero 0.9 0.85 0.85 0.8 12963
Arcueid 0.9 0.9 0.85 0.8 12783
Kouma 0.92 0.9 0.85 0.8 12717
W.Len 1 0.9 0.8 0.8 12680
Satsuki 1 0.9 0.9 0.8 12298
Ries 1.02 0.9 0.9 0.8 12244
Sion 0.9 0.9 0.9 0.9 12222
Hisui 0.85 0.95 0.92 0.9 12174
Tohno 0.92 0.9 0.9 0.92 11928
Ciel 0.9 0.9 0.9 1 11916
S.Akiha 0.9 0.9 0.9 1 11916
Kohaku 0.9 0.9 1 0.9 11916
Roa 0.95 0.95 0.9 0.9 11900
Miyako 1 0.95 0.9 0.9 11755
V.Sion 1 0.95 0.9 0.9 11755
C-Mecha 0.87 0.9 1 1 11716
Nanaya 1 0.96 0.92 0.9 11659
Warakia 1.1 1.05 0.9 0.8 11612
Aoko 1 1 0.9 0.9 11611
Warcuied 0.95 1 1 0.9 11450
NecoArc 1.4 0.7 1.1 0.9 11448
Len 1.1 1 0.95 0.9 11200
F-Mecha 0.9 1 1.1 1.1 11198
Ryougi 1.05 1 0.95 0.95 11158
H-Mecha 1.2 1 0.9 0.85 10681
Aquiha 1.1 1.1 1.1 1 10250
Neco Arc Chaos 1.6 0.7 1.34 1.1 10199

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