Melty Blood/MBAACC/Arcueid Brunestud/Crescent Moon
Combos
Anywhere
4C launcher: 2A 5B 2B 2C 4C j.BC j.ABC j.6AD
623B launcher: 2A 5B 2B 5C 623B - 6B 623B j.BC j.ABC j.6AD
Rekka combo: 2A 5B 2B 2C 236A 236A 214A
Legacy relaunch: 2A 5B 2B 2C - 4C j.66 j.C 5B 2B 2C 4C j.BC j.ABC j.6AD
Dodge relaunch: 2A 5B 2B 2C - 4C j.2AB j.63214A 5B 2B 2C 4C j.BC j.ABC j.6AD
Double relaunch: 2A 5B 2B 2C - 4C j.66 - j.C 2C - 4C j.66 j.C j.63214A j.BC j.ABC j.6AD
Notes:
- j.B is no longer a valid substitute for j.C as a relaunch; it will mess-up with the incoming air-combo
- Dodge relaunch combo costs 50% meter
Fullscreen
Simple fullslash: 2A 5B 2B 2C 5C j.B (2nd hit) j.63214A land j.BC j.ABC j.6AD
Corner
Simple slam: 2A 5B 2B 2C - 5C - 236[B] 2A 5B 2B 2C - 5C - 236[B] 2A 5B 2B 2C 4C j.BC j.ABC j.6AD
Full slam: 2A 5B 2B 2C - 5C - 236[B] j.63214B 5B 2B 2C - j.63214B 5B 2B 2C - 5C - 236[B] j.63214B 5B 2B 2C 4C j.BC j.ABC j.6AD
Full slam with corner space oki setup: 2A 5B 2B 2C - 5C - 236[B] j.63214B 5B 2B 2C - j.63214B 5B 2B 2C - 5C - 236[B]
Notes:
- Delay as much as you can after a 2C, the lower the better
- A very slight delay is needed between 5C and 236[B]
- If you're having trouble with the j.63214B 5B link, do your best to do the TK as low as possible
- Some j.63214B's may have to be delayed for the next 5B to hit
Strategy
Do what you need to do to extrapolate on the character. Here are example categories below.
Crescent
Spacing
Pressure
Move Descriptions
Normal Moves
2A
The moves in number and strength order. Explain no how the moves works, what it's best suited for and where it lacks. |
5A
- |
2B
- |
5B
- |
2C
- |
5C
- |
6C
- |
#C
- |
#C
- |
JA
- |
JB
- |
JC
- |
J6C
- |
Special Moves
Name 「JP name」 - 22ABC
|
「」 - 236ABC
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「」 - 28ABC
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「」 - 623ABC
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「」 - 214ABC
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「」 - 421ABC
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「」 - J22ABC
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「」 - 426ABC
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「」 - BC
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Arc Drive
「」
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Another Arc Drive
「」
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Last Arc
「」
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